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Shards of Titan General Comments

19 Posts
Link to post - Posted September 29th 2014 at 4:15 PM
Colleen Posley
I'm only at level 4, just recruited the first two people outside of the dungeon. The only thing I can really comment on thus far is the aspect ratio of the game. if I'm not in full screen, I lose either the top or bottom of the game play. Also, since the game area is gigantic, the text could be a bit larger.

56 Posts
Link to post - Posted September 29th 2014 at 5:52 PM
1Pyxie
Haven't read everything so this may have already been suggested:

When enchanting items could the "failed" be in red or some other color than the yellow used for "enchanted"?

593 Posts
Link to post - Posted September 29th 2014 at 6:59 PM
Last Edited September 29th 2014 at 7:02 PM
Kittychix (Chloe)
Thank you everyone for your feedback!

We are watching feedback on gear, missions (re-playability, difficulty, enjoyment, etc) and absolutely everything that is reported in this thread and said in chat very closely, even if we do not always address exactly what has been posted. Asking questions here or in chat is a great way to help *us* identify areas where we can clarify the game for future play - so thank you for all that you've shared so far, please keep it coming!



Stephanie and Carolyn
VIP will have many benefits - currently, in the alpha it removes all your building cooldowns, so you can instantaneously level all your buildings :)

Pixie
Great feedback, I'll ask about that tomorrow :)

19 Posts
Link to post - Posted September 29th 2014 at 11:44 PM
Colleen Posley
I'm now at level 9 or 10. When fighting among trees, stats for combatants are obscured by the trees. It would be helpful if this were not the case - I like to attack the highest level combatant first, but I can't see who's at which level.

3620 Posts
Link to post - Posted September 30th 2014 at 10:11 AM
Last Edited September 30th 2014 at 12:07 PM
Erika/Alyniana
I don't agree with people saying that you should only get gear for your class...because at the rate the gear drops, people could have awesome characters really fast, and where's the challenge in that? Besides, you need the gold from selling gear that isn't yours.

As for some of the stamina issues, I think that maybe 10 stamina to replay a mission would be good, because it's not your first time through, and it would be easier to level if you were stuck. But if replaying missions were free, then you could level too easy. I do agree with the paths being a little less stamina, because there really isn't much to do on them. Maybe 20 for all three sections or something.

Price tags on the shard quarry digging would be appreciated. And a note that there's a separate shard inventory in the shard mine and that's where you equip them. Also, does "Combine All" mesh all the stats, or just average it out from the shards you're combining?


Re private chat: could they not pop up in the center of your screen if you're in a battle? maybe just flash in the corner somewhere? At least my auto-battle was strong enough to kill my enemies while I moved the box. And any means of minimizing it would be awesome. :)

The humming when you talk to an NPC is really annoying.


Also, loving the critical hit feature, and I retract my comment about not getting arcane power quick enough. I like my uber powerful Fireball spell now. :)

2 Posts
Link to post - Posted September 30th 2014 at 4:52 PM
Pyxie
Any information somewhere on what things like dexterity, endurance, intelligence, luck, etc do?

I also agree that 20 stamina to redo something is too much. I wasted a ton trying to get my stars higher on some of them. Also, it appears the extra items (or most of them anyway) don't drop when you first do the quests so you have to do them twice to get the extras.

[BTW: Same person as Pixie, but it wouldn't let me log on with facebook today and so I did the register thing and it didn't recognize me as the same person (skipped the register thing yesterday figuring I could do the facebook login thing.]

92 Posts
Link to post - Posted September 30th 2014 at 5:48 PM
sunnydee
I am now level 12 and have most of my buildings at level 12. I have not found anything that I would call a "bug" , there are a few things in the game I find confusing. I at first did all the missions, then was offered quests to go with those missions, to get the quests done, I had to redo all the missions. I may have missed getting the quests the first time around, I am not sure as there is much to look at and read in the game, I find that for myself there is too much content and even though I seem to be moving forward quite quickly, I feel lost and unsure of what I am actually doing, lol, its been fun giving it a go though :)
Post by sunnydee deleted September 30th 2014 at 5:48 PM
Post by sunnydee deleted September 30th 2014 at 5:48 PM

593 Posts
Link to post - Posted September 30th 2014 at 5:53 PM
Kittychix (Chloe)
A comment on Missions and Stamina:

When you repeat a mission, you are rewarded with the same level of rewards as when you first play the mission, hence the cost.

We are continuing to watch feedback on this, but we did want to get this out there =^.^=

(Note, this assumes you are replaying by choice, not due to a bugged state which forces a replay)



Please continue submitting feedback everyone, we are reviewing it daily!

3 Posts
Link to post - Posted October 1st 2014 at 7:35 AM
Last Edited October 1st 2014 at 7:36 AM
Tina Vargo
My only concern is I've not yet seen a way to restore mana (or energy or whatever) so far. I've seen it go up when you are in battle and you kill an enemy, but it doesn't regenerate on it's own, and so having skills that use it is somewhat pointless, as you don't get it back quick enough to make using it worthwhile.

I also haven't seen anyway of healing mid-fight, which would be helpful.

40 Posts
Link to post - Posted October 1st 2014 at 7:51 AM
Jan Gray
Just a thought but vails of stamina could be won at end of battles or in loot bags.

9 Posts
Link to post - Posted October 1st 2014 at 9:36 AM
Jeff Hickman
Having a great time figuring the game out. Still working on figuring some features out.

Finally figured out where the Stamina is found. Is there a different place that number could go? Maybe putting Stamina in the same box where Gold, Lumber, Shardium is showing would be a better place.

8 Posts
Link to post - Posted October 1st 2014 at 2:12 PM
Dallas M Baines Jr
I agree that there needs to be a way to heal during fights and also the power to use magic attacks only charges during fights and very slowly so it makes it worthless to power up magic attacks if you have no power to use them.
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:24 PM
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:24 PM
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:24 PM
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:24 PM
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:24 PM
Post by Dallas M Baines Jr deleted October 1st 2014 at 2:23 PM