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Codename Entertainment
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Found a Bug? REPORT IT HERE!!!

20 Posts
Link to post - Posted December 2nd 2014 at 9:17 PM
Declan
Character: Declan

Mission: Bandit Watchpost

Bug Report:

Mission froze on the scorecard. The stars didn't show up. Had to refresh to get unstuck. At least the rewards cards showed up in town.

221 Posts
Link to post - Posted December 3rd 2014 at 5:19 AM
Last Edited December 3rd 2014 at 5:50 AM
Elharith
Character: Ingvald Sdottir, EllIounn
Mission: Multiple missions
Bug Report:
There are lots of freezing issues that have showed up since yesterday's server restarts. So far today I have experienced them while smashing items (Interrogate Bandit Survivors), attempting to collect a chest and Ninja was supposed to load (Interrogate) but mission froze instead, and at the end of a mission just prior to scorecard load (Caravan Ambush? and Desert Watchpost).
Also freezing when smashing in Steal Fish mission, and one of the pots did not drop fish.

221 Posts
Link to post - Posted December 3rd 2014 at 6:34 AM
Elharith
Character: Elharith
Mission: Multiple
Bug Report:
More freezing, heroic Lilinth Desert Predator when smashing.

3620 Posts
Link to post - Posted December 3rd 2014 at 8:28 AM
Erika/Alyniana
Character: Alyniana

Mission: Heroic Welcome to the Desert, Desert MP after server restart last night

Bug Report:
-Froze on trying to break a pile of rocks near the fourth torch. The animation for the smash played, but the pile didn't break and I couldn't move afterwards.

-Same thing happened trying to smash in the second crystal area in the desert multi-player when I got thrown there solo after the 6PM pst server restart.

45 Posts
Link to post - Posted December 3rd 2014 at 10:38 AM
trish_l
Character: Guinevere

Mission: The Desert Leader

Bug Report:

I kill Tork and Crusher fine, then the Bandit Leader steps up to the plate and the battle freezes completely. Refreshing revives Tork and Crusher, resetting the scene to before I even engaged them, but the same thing happens when the leader steps in again. Can't complete the mission.

3620 Posts
Link to post - Posted December 3rd 2014 at 9:05 PM
Erika/Alyniana
Character: Alyniana

Mission: Heroic Toshe's Demise

Bug Report:

First set of scorpions stuttered on finishing the battle, like it wanted to freeze, but it didn't. Couldn't fight anyone else though, had to refresh to fix it.

8 Posts
Link to post - Posted December 4th 2014 at 6:56 AM
Patti Harkeli
Character: Fire
mission: Build hall of Trials
Report: built the Hall of Trials 2 days ago, turned in quest and now today it is shown up 4 times to turn in the quest and it is still showing in my quest tracker
Post by Patti Harkeli deleted December 4th 2014 at 6:56 AM

3620 Posts
Link to post - Posted December 4th 2014 at 1:12 PM
Erika/Alyniana
Character: Alyniana

Bug Report:

-still can't see requests to join my guild from people who apply on the invites tab

33 Posts
Link to post - Posted December 4th 2014 at 4:02 PM
Morai
Character: Morai.R

Mission: Closing in on the nemesis

Report: Something happened at the last battle, I died and got this msg "Please report the following debug information to the developers:

IZ: true
R: false
ID:
IZ2: true
C: [object BattleRegion]

27 Posts
Link to post - Posted December 4th 2014 at 10:14 PM
Thistleburr
I got this when i was in battle the canyon gates it says error id 1171
report the error to dev'

iz:false
a: true
id:
1z2: false
c: null

it disconencts me every time i can not advance

92 Posts
Link to post - Posted December 5th 2014 at 1:08 AM
Last Edited December 5th 2014 at 1:32 AM
Defiar
Character: Defiar
Location: Brotherhood screen

Upon buying the 9th level of increased damage, the display went from saying I have an increased 1.6% to an increased 1.8000001%. I assume you did not intend for this number of decimal places.

Update: At level 10 it fixed itself by becoming 2.0%.

45 Posts
Link to post - Posted December 5th 2014 at 9:58 PM
trish_l
Character: Guinevere

Mission: Toshe's Demise

Bug Report:

The last set of scorpions prior to Toshe wiped the screen of everything but chat and the background as I killed them. Had to refresh to finish the level.

221 Posts
Link to post - Posted December 6th 2014 at 7:02 AM
Elharith
Character: Elharith

Mission: Lilinth's Desert Predator

Bug Report: A loot bag is dropped after we beat the scorpion. Since this is the last battle, that bag should not be dropped; it is impossible to pick it up.

59 Posts
Link to post - Posted December 6th 2014 at 1:24 PM
Helen Murray
character jorja
mission the caravan route

an error has occured
please report the following debug information to the developers

IZ:true
R:false
ID:
IZ2:true
C:[object battle region] duly reported x

59 Posts
Link to post - Posted December 6th 2014 at 1:49 PM
Helen Murray
character jorja
mission the caravan route

an error has occured
please report the following debug information to the developers

IZ:false
R:true
ID:
IZ2:false
C:null

59 Posts
Link to post - Posted December 6th 2014 at 1:49 PM
Helen Murray
character jorja
mission the caravan route

an error has occured
please report the following debug information to the developers

IZ:false
R:true
ID:
IZ2:false
C:null

92 Posts
Link to post - Posted December 7th 2014 at 4:13 AM
Defiar
Character: Defiar
Mission: Follow he GOblin Leader (Heroic Difficulty only)

When approaching the first chest, 2 goblins pop out. Instead of being level 32 or so like the rest of the goblins, they are level 12.

92 Posts
Link to post - Posted December 7th 2014 at 4:13 AM
Defiar
Character: Defiar
Mission: Follow he GOblin Leader (Heroic Difficulty only)

When approaching the first chest, 2 goblins pop out. Instead of being level 32 or so like the rest of the goblins, they are level 12.

3620 Posts
Link to post - Posted December 7th 2014 at 9:20 AM
Erika/Alyniana
Character: Alyniana

Mission: Heroic Road to Quevira

Bug Report:

Got the first chest, and the whole "scorpions, here?" dialogue and fight was missing, but it didn't bug the rest of the mission or my ability to complete it. Just found it really odd.