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Codename Entertainment Forums > Bush Whacker 2 > Feature Requests/Suggestions > Please give us "Cursed Items"
Please give us "Cursed Items"
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Lvl 149 "Other Peoples Problem Solver!"
6 Posts
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- Posted February 6th 2014 at 4:44 AM
Norman Dy InvidiaSpecifically, items that LOWER our max energy, for example, when we're about to log out for the night and the XP bar is almost full.
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691 Posts
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- Posted February 6th 2014 at 7:13 AM
jpl77I don't understand the point of lowering your max energy when you are closing to leveling up. You are still going to loss the excess energy anyways. Also, there are no stats or achievements for wasting energy, or excess energy gained.
I'd be ok with the idea of cursed items, such as the case of our cursed sword, though. |
Lvl 149 "Other Peoples Problem Solver!"
6 Posts
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- Posted February 11th 2014 at 7:30 AM
Norman Dy InvidiaGah! I just realized why it wouldn't work, really.
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593 Posts
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- Posted February 11th 2014 at 9:36 AM
Kittychix (Chloe)Cursed items...hm....
/wanders away, plotting |
5 Posts
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- Posted February 12th 2014 at 10:25 AM
Catherine Steiningerthis has nothing to do with cursed items per-say, however I would like to be able to combined old trinkets with new-er ones ie the ancient amulet (+10 max energy) with the golden amulet (+20 max energy) to make like a stone encrusted amulet (+25 max energy) and so on and so forth with like items. This is some thing the trinketsmith or the alchemist could help with (maybe the trinketsmith needs his own shop?) When combining trinkets there could be a chance to be successful, fail and or make a cursed item.
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