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Codename Entertainment
Possible ideas/suggestions
775 Posts
Link to post - Posted November 19th 2013 at 12:37 AM
Last Edited November 19th 2013 at 12:38 AM
Russel Denton
Ok I have a few ideas/suggestions for the game,

• On one of the tables in the alchemist’s shop when you select a runestone to combine with another , it automatically goes back to the start of your runestone inventory, could we change that it just stays where you are up to.
• A lot of people want this and so do I , and that is for the hermit quests to be do-able anywhere , except for the exterminator one perhaps, I don’t know any other areas with grubs
• For the upcoming Christmas event what about a gingerbread man pet for the grand prize when we finish the event, and the pet could increase your avatars speed perhaps.
• On the topic of the Christmas event, could we have a santa’s beard as a Customisable item which could be put in the avatars customise appearance section
• Now a lot of people want this apparently and that is for us to know what we get in satchels .
• Seeing how we just got the INN , how about we get a church or mad scientist like the one in BW 1.
Lvl 80 "Hero to the Downtrodden!"
426 Posts
Link to post - Posted November 19th 2013 at 9:11 AM
Ken Layden
Thank you for all of your suggestions Russel. In particular I really enjoy the idea of a gingerbread man pet with a very appropriate speed buff. I will pass on these suggestions on to the developers.
392 Posts
Link to post - Posted November 19th 2013 at 12:47 PM
Joe Gosselin
i suggested a restaurant building, altough the idea seem unnoticed, lol.
http://forum.djartsgames.ca/?thread_id=8378
Lvl 80 "Hero to the Downtrodden!"
426 Posts
Link to post - Posted November 19th 2013 at 1:39 PM
Ken Layden
A restaurant is also a good idea for the Commons. I will make sure this idea is passed on as well.
Lvl 80 "Hero to the Downtrodden!"
426 Posts
Link to post - Posted November 19th 2013 at 1:44 PM
Ken Layden
I should mention that the Hermit's quests are not likely to change. As a hermit he lives in a secluded area and thus his quests are completed near him.
Lvl 440 "Other Peoples Problem Solver!"
5565 Posts
Link to post - Posted November 19th 2013 at 2:27 PM
Raymond
I want to alchemically be able to transmute 2 Pets into a different pet.
perhaps 2 same gen 1 pets into a diferent gen 1 pet costs 10,000 gold
perhaps a gen 1 pet and a different gen 1 pet into a different gen 1 pet costs 20,000 gold.
half as much for similar gen 2 pets.
but twice as much for cross generation conversions.
19 Posts
Link to post - Posted December 2nd 2013 at 12:09 PM
Chris Cudmore
@Raymond Jerome

We need a Gene Splicing Shop!
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