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Codename Entertainment Forums > Bush Whacker 2 > Feature Requests/Suggestions > Possible ideas/suggestions for Amicus Isle
Possible ideas/suggestions for Amicus Isle
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775 Posts
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- Posted June 18th 2013 at 1:34 PM
Russel DentonLast Edited June 18th 2013 at 1:35 PM Firstly I would like to thank the devs and creators for creating Amicus Isle, and while it was stated it was in Beta mode ( still has bugs in it ) there are still some other things that need changing or thought about changing it.
They are as follows: - Don't allow pets on the Isle cause they are not needed and only cause clutter and confusion, plus they are not really needed too - Make items cheaper from the merchants, not everyone has the right gems or enough gold , its like the merchants are for the MEGA RICH players not for the new players who might not have enough gold or gems, perhaps make some items for tokens too not just for energy - I know this problem is already known but a few players have gotten the same quests twice or three times in a row , hope you like the suggetsions / ideas |
Lvl 330 "Pseudo Achiever"
438 Posts
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- Posted June 18th 2013 at 3:52 PM
Marci WilsonTo add to this suggestion, perhaps adding the ability to teleport from the island back to the last area of progress would be helpful. Right now, you are only able to teleport back to the commons using the portal or you have to use the world map to teleport to the general area and then you have to use the mini-map to get to the most current puzzle area.
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Lvl 109 "Other Peoples Problem Solver!"
510 Posts
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- Posted June 19th 2013 at 9:09 AM
Noemi PomerleauThanks for your feedback, guys. It probably won't surprise you that we've been getting suggestions along these lines since Amicus first launched.
Re: Pets - We're hoping to roll out some updates that will speed up Amicus so hiding pets won't be necessary (because we'd like to be able to let you guys check out eachothers' pets) but if the lag issues persist we'll look into alternate solutions. Re: Teleporting - We intend to change the way teleporting to/from the island works in a future update, we'll let you know when it rolls out. |
24 Posts
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- Posted June 19th 2013 at 11:03 AM
æŽæ³Šè¨€Re: Re: Teleporting I think the easiest way of doing it is to set this island as a CITY like the commons or the house, instead of a normal area, so that the system won't remember.
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Lvl 440 "Other Peoples Problem Solver!"
5565 Posts
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- Posted June 20th 2013 at 8:56 AM
RaymondHow about either of the following, a tooltip like thing when you hover your mouse over a store item saying addition to the description of the item how many you already have, or when you click to buy something have it say something like 'o by the way you already have 7 of these, do you really want to buy another?'.
This could also be implemented in the ranch store too. |
Lvl 109 "Other Peoples Problem Solver!"
510 Posts
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- Posted June 20th 2013 at 9:07 AM
Noemi PomerleauThanks for the suggestion, Raymond! It's going on the list.
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