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Codename Entertainment
Flux puzzles
Lvl 178 "Hero to the Downtrodden!"
83 Posts
Link to post - Posted April 11th 2013 at 5:23 AM
Marc Levac
121 pieces? What made you think players wanted MORE tiny puzzle pieces? It's enough to strain your eyes even on fullscreen. Please put it back to something more manageable like 100. This is really just a poor way to artificially lengthen the gameplay between content updates.
Lvl 280 "Omnom Nom Nom!"
324 Posts
Link to post - Posted April 11th 2013 at 7:58 AM
Ben Strijker
1st off the flux is an extra for gamers that complete the game. If you don't like to get an extra do not go there.

Yes the puzzle there has gotten alot of bad feedback, but is has to increase due to the fact that the game advances and thus more peices the puzzle contains. We have been eased because lately the amount of peices for the normal ones has stayed the same. But it all started with just 4 peices.

My suggestion for solving the Flux Puzzle Problem is to split the puzzle into 4 seperate peices wich you collect at the same time and so keep the large amount but keep the solvability.

------------example-------------------
[p1] [p2] [p3] [p4] [P]
23/30 C 10/30 15/30 1/4

So you have a puzzle with a total of 120 peices but still the clearity of 30. Maybe that some colours can be added so spesify what puzzle they are.

If the developers want to try it out first in a Secret Area first.
Lvl 440 "Other Peoples Problem Solver!"
5565 Posts
Link to post - Posted April 11th 2013 at 1:50 PM
Last Edited April 11th 2013 at 2:54 PM
Raymond
They invented a way to avoid having bigger and bigger puzzles way back in the very beginning. The first square has 3 'tiers' of smaller maps.
So what's the problem with say having 3 tiers of 7x7 puzzles for the next Flux equaling in effect 147 pieces instead of a great big 12x12 puzzle = 144 pieces?
But I like the 'simultaneity' idea too.
Lvl 178 "Hero to the Downtrodden!"
83 Posts
Link to post - Posted April 11th 2013 at 3:40 PM
Last Edited April 11th 2013 at 3:47 PM
Marc Levac
Whatever makes it so I'm not squinting to figure out where a piece looks like it fits.

I like the simultaneous idea. 4 separate moderate puzzles with good visibility, is better than one giant one with none.

And Ben, of course I'd go to the flux; didn't ask for your 'don't be a crybaby' spiel.
Lvl 280 "Omnom Nom Nom!"
324 Posts
Link to post - Posted April 12th 2013 at 1:04 AM
Ben Strijker
Okay Marc it is just alot of people complain about it. Yet it is just an extra of the developers for us gamers.
691 Posts
Link to post - Posted April 12th 2013 at 1:57 AM
jpl77
I like the idea of multiple smaller puzzles
189 Posts
Link to post - Posted April 15th 2013 at 1:51 PM
Luca D'Agostini
I don't mind collecting 121 puzzle pieces but I really hate to put together, they're so tiny my eyes are going to explode...
What if puzzles had less (but harder to find) pieces? Seems fair to me.
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