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Codename Entertainment Forums > Bush Whacker 2 > Feature Requests/Suggestions > Power and mana bottles collecting glitch
Power and mana bottles collecting glitch
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17 Posts
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- Posted April 8th 2013 at 10:41 AM
Филипп МаÑÑ‚Ñевlet's say i had max power (20/20), and i used it in a power whack and randomizer gave me another 10 +1 and 10 +2 bottles of power. if i collect them at once, last 5 of +2 bottles will be wasted, cause my power capacity is 20 points. problem is, if i collect them separately like collect all +2, use power whack again and then collect the remaining +1 bottles, all of them also will be wasted, 'cause for some reason their capacity added to long gone full capacity instead of current capacity.
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Lvl 280 "Omnom Nom Nom!"
324 Posts
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- Posted April 8th 2013 at 1:03 PM
Ben StrijkerIt is not a glitch.
As soon as you have used your power wack of 20 and get 10 1p and 10 2p. The system already has it registrated that you have won 30p. And because you can only hold 20p the remaining 10p is just lost. Same goes for cash, puzzle peices and gems. Because if the connection drop just after you have found a diamond then you will still keep it. Otherwise you have lost the diamond. If you want to hold more Power use the appropaite trinkets. |
22 Posts
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- Posted April 8th 2013 at 1:16 PM
justmeBut we have an archievement(miss outon at least xxxxx excess power)so this glitch is not possible i think Филипп
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Lvl 440 "Other Peoples Problem Solver!"
5565 Posts
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- Posted April 8th 2013 at 1:49 PM
RaymondLast Edited April 8th 2013 at 1:50 PM You want those achievements, then just don't ever use Power and Mana and you will soon get the 100 and 1000 and so on versions of those achievements. You can sometimes speed up the attainment of those achievements by hitting power or mana with a big multiplier, but that's random, and actually works better for getting excess mana.
But basically what Ben said. |
Lvl 109 "Other Peoples Problem Solver!"
510 Posts
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- Posted April 9th 2013 at 8:09 AM
Noemi PomerleauYep, Ben has this answer dead on. They're "lost" because drops are counted when they're dropped, not when they're "picked up".
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Lvl 178 "Hero to the Downtrodden!"
83 Posts
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- Posted May 1st 2013 at 4:09 PM
Marc LevacJust an observation, but it kind of makes the items dropping on screen to mouse over kind of pointless. In other games it serves to rack up a combo for some kind of bonus or to pick it up and use at your convenience. Here...?
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Lvl 371 "Finder-outer"
579 Posts
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- Posted May 1st 2013 at 7:58 PM
Ruth Orozco@ Филипп МаÑÑ‚Ñев-- I'm dying to know what in language your is written!! I spoke and read a little Greek for awhile, but have forgotten it all...is that it?
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Lvl 371 "Finder-outer"
579 Posts
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- Posted May 1st 2013 at 8:00 PM
Ruth Orozcooops! just looked it up on Google--Russian! Love it...
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Lvl 109 "Other Peoples Problem Solver!"
510 Posts
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- Posted May 2nd 2013 at 7:57 AM
Noemi PomerleauMarc: Here it serves as a way for players to have the time to see exactly what their win was before it racks up in their inventory.
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Lvl 440 "Other Peoples Problem Solver!"
5565 Posts
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- Posted May 2nd 2013 at 11:40 AM
RaymondWell now if we had a play history which has been asked for since a whole year ago we could see exactly what one won on every hit without having to make the game go so slow...
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189 Posts
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- Posted May 11th 2013 at 5:54 AM
Luca D'AgostiniIt's also for visual effect. There's no need to pick them up but it's satisfactory to see all those thinghies dropped from the bush you just whacked.
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