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Codename Entertainment Forums > Bush Whacker 2 > Feature Requests/Suggestions > Helping others should be more rewarding
Helping others should be more rewarding
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189 Posts
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- Posted March 30th 2013 at 3:39 AM
Luca D'AgostiniEvery help gives some coins and 1-2 energy. It's OK if you are level 10, but if you are level 50, 100 or more these prizes are nothing (you can stop helping others without noticing the difference).
I think there should be a multiplier depending on the level you are, something like the player level divided by 10 rounded up (so if you are lv10 or less is 1, if you are lv20 or less is 2, etc.). That way higher level players will be more encouraged to help others. What do you think? |
Lvl 109 "Other Peoples Problem Solver!"
510 Posts
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- Posted April 2nd 2013 at 5:15 PM
Noemi PomerleauGot this on my list of suggestions already. Thanks Luca!
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189 Posts
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- Posted April 4th 2013 at 2:29 AM
Luca D'AgostiniLast Edited April 4th 2013 at 2:40 AM Since you're reading this (thanks Noemi), also daily quests should have a similar multiplier.
Ok if you want to raise a pet, the pet is the prize... but store quests gives 100 gold and 50 exp, I make more gold and exp whacking a single bush. A multiplier would be fair since we also use more energy to finish quests. |
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