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Codename Entertainment Forums > Bush Whacker 2 > Feature Requests/Suggestions > Raise daily use cap for energy packs
Raise daily use cap for energy packs
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Lvl 212 "Power Player"
277 Posts
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- Posted July 14th 2012 at 8:30 AM
Bill BeardIt would be nice if - as a premium ability (i.e. cost Bush Bucks) - we could raise the cap on the number of energy packs we can hold and use in a day.
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253 Posts
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- Posted July 14th 2012 at 9:02 AM
Marc Kriguerhow does that differ from just using Bush Bucks for buying energy (which already is an option)?
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Lvl 212 "Power Player"
277 Posts
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- Posted July 14th 2012 at 4:13 PM
Bill BeardMore bang for the buck; this would be a permanent bump rather than a per-use.
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Lvl 73 "Omnom Nom Nom!"
130 Posts
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- Posted July 14th 2012 at 7:00 PM
Dengke ShaHmm ?I was skeptical when I read the title of the thread, but actually that sounds like a great idea! And it's a middle ground for leading people in to trying out using bushbucks.
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Lvl 268 "Loves The Developers"
61 Posts
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- Posted July 16th 2012 at 4:03 PM
heppigirllove the idea in theory, but in practice it will just make a bigger gap between those who are not as fanatical as us... and us :) I have a friend who does not collect 'app friends'. She'd play a lot more if it wasn't for all the areas she gets stuck because she doesn't have enough friends who play. What I've always liked about the devs here is that they try and maintain fairness between those who pay and those who don't. It's why *they* get my money instead of soulless scumbags like zynga.
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Lvl 212 "Power Player"
277 Posts
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- Posted July 16th 2012 at 4:15 PM
Bill BeardYeah, I was thinking it could be like an enhancement to the people that join the Bush Wacker Club (when they bring it over from BW1)
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