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Codename Entertainment
Feedback on various UI elements
Lvl 140 "Omnom Nom Nom!"
132 Posts
Link to post - Posted April 22nd 2012 at 12:41 PM
Last Edited April 22nd 2012 at 12:59 PM
Marleen Larik
- Links at the top of the page

The links to "profile", "help", "FAQ" and "forum" open in the same page by default. It would be nicer if they were opened in a new tab so people clicking the links don't have to reload the flash everytime. (Most other flash-based applications either set a different target for such links or incorporate them into the flash file itself which makes reloading unnecessary.)

- Inventory Icon vs. Profile Icon

When I want to equip something or change my character's appearance, I always intuitively click on the little "head" icon that links to the profile, instead of the sack.

- Gem trader

I see that we have a shortcut to a store available, which is nice, but could you add a gem trading option to that store? I find myself running back and forth a lot. (15 seconds each way.)
Lvl 140 "Omnom Nom Nom!"
132 Posts
Link to post - Posted April 22nd 2012 at 1:05 PM
Last Edited April 22nd 2012 at 1:24 PM
Marleen Larik
- Seamless maps

I am really getting used to the seamless maps now, the more organic maps are beautiful. Being used to BW1's strict grid layout, I didn't think I was going to fall into this so quickly.
Sadly, also a little confusing. An overview map of the zone (as opposed to the continent) would be good, even when you can't use it to teleport somewhere directly. For example, other games allow you to zoom in and out of maps using the scroll wheel... I use it a lot.
Lvl 222 "Finder-outer"
1 Post
Link to post - Posted April 25th 2012 at 7:45 AM
Amanda Ferguson
I agree that it would be nice if we were able to zoom in on a specific map area. Even if we couldn't use it to teleport, it would be easier to tell whether or not we had completed a specific area without having to backtrack. P.S. I'm also having trouble getting used to the Profile Icon.
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