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Codename Entertainment Forums > Bush Whacker 2 > Developer Q & A > Q&A 181 - Sep 8th, 2026
| Q&A 181 - Sep 8th, 2026
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3862 Posts
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- Posted August 4th at 1:15 PM
Nickshire (CNE Dev)Last Edited Tuesday at 11:13 AM Greetings Bush Whackers! The next developer forum Q&A begins Tuesday September 8th.
Feel free to post your questions in advance if you're unable to attend, and I'll try to answer all the questions during the live session. |
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117 Posts
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- Posted August 4th at 2:14 PM
NimblecraftLast Edited September 4th at 11:43 AM Hi Nick. Saw you on Amicus Isle today and left you a thank you message for giving us the option to click and use as many energy packs as we want at once instead of clicking on them one at a time.
Thanking you here as well. Please keep up these great QoL updates! "The Halflight Haven leader's daily quests prioritizes any of the quests haven't been completed in the past 30 days. If you've been skipping the Minesweeping Mission, then it will eventually be the only one available." Ohhh so it was intentional. Thanks for the clarification! "I believe the Clown/Train mini-golf piece rewards reset daily, but you can only do one of each each day, regardless of how many ranches you've visited that have the piece to play." I figured but I only play occasionally/when I happen upon a friend's ranch who has one. And there have been times where I didn't get anything so I thought the cooldown was longer. "Glad you appreciate Nolan's design of that Wetlands quest! I've passed along your praise." Yes! Tell him to keep it up! :D "You're welcome for the 72 hour seeds! I forget who first suggested it, but it's thanks to them and the people who also mentioned wanting them." I know I requested it a few Q and A's ago for 3 day weekends! I probably wasn't the first one to suggest it but I was delighted to see the seeds in the game shortly after that Q and A. The search feature is incredibly useful for seeing which pets you have and haven't hatched yet! Wish it was implemented years ago if only to express what a useful QoL feature this is! Just found the Auto-Run feature under settings. Thanks for making it a toggle on/off feature! |
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50 Posts
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- Posted August 22nd at 11:55 AM
jelabLast Edited August 22nd at 12:02 PM Nick
You really have to do something about taming the new gen 6 mounts. MY LAST MOUNT I tried to tame took 25 mounts until I received the mount I needed for a skin. One of two I was trying for. I know its luck of the draw on mounts, but is there something that could be done to increase the odds to make it an easier task. Possibly limit how many times each unique mount is available ,instead of the same one repeating multiple times. At least the max would be 18 mounts. |
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1 Post
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- Posted Monday at 1:12 AM
Russel.DLast Edited Tuesday at 2:45 AM 1- update the wheel in VIP, it needs updating, get rid of the gems prizes it's not very VIP, like getting gems you can whack up in fields, they are easy to get for any players in fields now, perhaps replace them with pet treats or mana/power biscuits
2- the next QoL's let US the player base decide what we want, reason being the last QoL's was not that good they should of been already implemented when the wetlands came out 3- i suggested this earlier in a Q/A , but for xmas event what about a mrs claus gnome and also gingerbeadman/woman head mask/gloves, 4- i also suggested this in a earlier Q/A sometime ago, but for the xmas event a Aussie style xmas tree, the tree topper could be a koala at the top, baubles could be diff coloured gumnuts, keep the tinsel etc - this would be for the quest where we make the tree etc |
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3862 Posts
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- Posted Tuesday at 11:00 AM
Nickshire (CNE Dev)Nimblecraft wrote: Hi Nick. Saw you on Amicus Isle today and left you a thank you message for giving us the option to click and use as many energy packs as we want at once instead of clicking on them one at a time. Thanking you here as well. Please keep up these great QoL updates! "The Halflight Haven leader's daily quests prioritizes any of the quests haven't been completed in the past 30 days. If you've been skipping the Minesweeping Mission, then it will eventually be the only one available." Ohhh so it was intentional. Thanks for the clarification! "I believe the Clown/Train mini-golf piece rewards reset daily, but you can only do one of each each day, regardless of how many ranches you've visited that have the piece to play." I figured but I only play occasionally/when I happen upon a friend's ranch who has one. And there have been times where I didn't get anything so I thought the cooldown was longer. "Glad you appreciate Nolan's design of that Wetlands quest! I've passed along your praise." Yes! Tell him to keep it up! :D "You're welcome for the 72 hour seeds! I forget who first suggested it, but it's thanks to them and the people who also mentioned wanting them." I know I requested it a few Q and A's ago for 3 day weekends! I probably wasn't the first one to suggest it but I was delighted to see the seeds in the game shortly after that Q and A. The search feature is incredibly useful for seeing which pets you have and haven't hatched yet! Wish it was implemented years ago if only to express what a useful QoL feature this is! Just found the Auto-Run feature under settings. Thanks for making it a toggle on/off feature! Thank you for passing along your gratitude, Nimblecraft! Glad to see you're enjoying the QoL updates. And thank you for suggesting the 72 hour seeds on the Q&A regularly! I give you at least partial credit for the suggestion :) |
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3862 Posts
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- Posted Tuesday at 11:02 AM
Nickshire (CNE Dev)jelab wrote: Nick You really have to do something about taming the new gen 6 mounts. MY LAST MOUNT I tried to tame took 25 mounts until I received the mount I needed for a skin. One of two I was trying for. I know its luck of the draw on mounts, but is there something that could be done to increase the odds to make it an easier task. Possibly limit how many times each unique mount is available ,instead of the same one repeating multiple times. At least the max would be 18 mounts. Adding some way to make it easier to tame a particular horse is on our list to consider. Having a random but non-repeating order like you suggest would be a nice way to do it. |
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3862 Posts
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- Posted Tuesday at 11:11 AM
Nickshire (CNE Dev)Russel.D wrote: 1- update the wheel in VIP, it needs updating, get rid of the gems prizes it's not very VIP, like getting gems you can whack up in fields, they are easy to get for any players in fields now, perhaps replace them with pet treats or mana/power biscuits 2- the next QoL's let US the player base decide what we want, reason being the last QoL's was not that good they should of been already implemented when the wetlands came out 3- i suggested this earlier in a Q/A , but for xmas event what about a mrs claus gnome and also gingerbeadman/woman head mask/gloves, 4- i also suggested this in a earlier Q/A sometime ago, but for the xmas event a Aussie style xmas tree, the tree topper could be a koala at the top, baubles could be diff coloured gumnuts, keep the tinsel etc - this would be for the quest where we make the tree etc 1) This mentality may be true for late-game VIPs, but the rewards should also benefit early-game VIPs. That being said, I'll take it into consideration. 2) We pick improvements from requests from players. They may not have been your personal top priority improvements because we also choose them based on feasibility. We don't want these QoL improvements to eat too much into content creation, so we've been putting off some of the more ambitious requests. Thank you for your patience! 3) Your Christmas even suggestions are still on our list! I appreciate the reminder all the same :). 4) An Australian themed xmas tree would be a nice addition! Particularly since we did a xmas palm tree a past year. |
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3862 Posts
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- Posted Tuesday at 11:13 AM
Nickshire (CNE Dev)This concludes this month's forum Q&A! Thanks for posting and reading.
I'll catch you in this week's Bush Whacker Weekly livestream on the CNE Games Twitch Channel! Post your questions on the next Q&A here: Q&A 182 - Oct 5th, 2026 Happy whacking! |
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