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Codename Entertainment
Q&A 170 - October 6th, 2025
3657 Posts
Link to post - Posted September 8th at 10:51 AM
Nickshire (CNE Dev)
Greetings Bush Whackers! The next developer forum Q&A begins Monday October 6th at 1:00 - 1:30 PM Pacific time.

Feel free to post your questions in advance if you're unable to attend, and I'll try to answer all the questions during the live session.
61 Posts
Link to post - Posted September 9th at 1:14 PM
Last Edited October 6th at 10:06 AM
Nimblecraft
Hi Nick,

Thanks for taking our ideas into consideration last Q and A!

"We don't have room to put any more tabs as they are in the inventory, so we'd have to rework that should we add any additional categories. Maybe a drop-down filter could work. Thoughts?"

That works! Drop-down filter and/or search feature maybe?


I was also thinking of a fashion closet for our mannequins based off the fashion mogul event.
He mentions maybe he'll "get my own building" for his pop-up studio. Maybe we can help model his fashionable fashion. Say a questline where we help Mr. Fashion Mogul build a mini boutique. As a reward there'd be a large walk-in closet where we can display our mannequins as a way to change into our favorite outfits.
Kind of like the closets in Animal Crossing.

I hope we can style our hair like the Halflight Haven Elves, multicolor braids and hairstyles. Maybe buy them from the Amicus Isle hair merchant?

I shared this idea inspired by Shark Week on the BW2 FB page but I thought I'd include it here too. :)

Seeing our marine biologist stranded on a barrel gives me an idea for a new area. Say there's a shipwreck and the heroic Bush Whacker sets off to rescue castaways and bring them home to... say Pompeii (to this day we're still waiting for the shops to open! lol).
After exploring islands of flotsam and jetsam, he encounters the sunken ship. One area can be the upper deck and the next area can be the submerged part with tons of treasure. Finally Bush Whacker rescues the captain who went down with his ship, but made his crew escape in a lifeboat - those are the castaways Bush Whacker saves along the way to the sunken ship. As thanks the Captain gives Bush Whacker a doohickey that ties in with the main story. Or something.

For Nate's Adventures or Detective Kaine there can be a Ghooossttt Shipppp ~woooo~ with treasure aboard and ghost pirates
This Ghost Ship can sail to a hidden cove where either there's a classic "X marks the spot" for treasure with Nate or we help Kaine solve the mystery behind why this mysterious cove can only be found by Ghost Ship and why we can only leave by Ghost Ship. Otherwise it's another Lost Woods situation. (If it's Nate we have to help him escape lest he wander the foggy beach forever and become a ghost himself)

Main story wise are there any more potential plot threads for the princess? Because wasn't bringing her back to her father the reason Bush Whacker went on an adventure in the first place? Maybe Bush Whacker or the Princess should send a letter to the king that she's cool just chilling in the jungle lol

I love the effects some of the armor and swords do. Like the Epic Fire Cape or the Epic Autumn Cape, the Samurai Sword or the Nature Sword.
I hope to see more equipable items with fun effects and maybe offer a preview of what the effect will look like before purchasing?
Or just give NPC's swords to see the effects live.
Or include the description in the flavor text like for the Fire Sword "A flaming sword. Careful not to burn your fingers! (Note: Gives you a burning effect.)"

I'm saving up to buy out the Amicus Isle Pawn Shop but I want to know which swords have effects before buying with Bush Bucks.



Could we have more Helps for neighbors please? It's not so much the energy but more another small way of saying thank you back for helping with my crops.
Being able to help 10 neighbors a day would be fantastic but even being able to help just 1 or 2 more friends would make a difference. I'm sure it would help out newer Bush Whackers as well. :D

Thanks!
1893 Posts
Link to post - Posted October 6th at 9:21 AM
Flybaby
Hi Nick ... Have you set a start date for Halloween yet? I recall that it starts later than most events because of the trick or treating on Halloween.
219 Posts
Link to post - Posted October 6th at 11:10 AM
irishpat04
I always used Command Q to close out the game but it isn’t working for me anymore. Has anyone else experienced this.
3657 Posts
Link to post - Posted October 6th at 12:01 PM
Nickshire (CNE Dev)
Hello, Bush Whackers!

Let the Q&A begin!

I'll be checking this forum thread regularly for questions throughout the next half-hour.
3657 Posts
Link to post - Posted October 6th at 12:32 PM
Nickshire (CNE Dev)
Nimblecraft wrote:

Hi Nick,

Thanks for taking our ideas into consideration last Q and A!

"We don't have room to put any more tabs as they are in the inventory, so we'd have to rework that should we add any additional categories. Maybe a drop-down filter could work. Thoughts?"

That works! Drop-down filter and/or search feature maybe?


I was also thinking of a fashion closet for our mannequins based off the fashion mogul event.
He mentions maybe he'll "get my own building" for his pop-up studio. Maybe we can help model his fashionable fashion. Say a questline where we help Mr. Fashion Mogul build a mini boutique. As a reward there'd be a large walk-in closet where we can display our mannequins as a way to change into our favorite outfits.
Kind of like the closets in Animal Crossing.

I hope we can style our hair like the Halflight Haven Elves, multicolor braids and hairstyles. Maybe buy them from the Amicus Isle hair merchant?

I shared this idea inspired by Shark Week on the BW2 FB page but I thought I'd include it here too. :)

Seeing our marine biologist stranded on a barrel gives me an idea for a new area. Say there's a shipwreck and the heroic Bush Whacker sets off to rescue castaways and bring them home to... say Pompeii (to this day we're still waiting for the shops to open! lol).
After exploring islands of flotsam and jetsam, he encounters the sunken ship. One area can be the upper deck and the next area can be the submerged part with tons of treasure. Finally Bush Whacker rescues the captain who went down with his ship, but made his crew escape in a lifeboat - those are the castaways Bush Whacker saves along the way to the sunken ship. As thanks the Captain gives Bush Whacker a doohickey that ties in with the main story. Or something.

For Nate's Adventures or Detective Kaine there can be a Ghooossttt Shipppp ~woooo~ with treasure aboard and ghost pirates
This Ghost Ship can sail to a hidden cove where either there's a classic "X marks the spot" for treasure with Nate or we help Kaine solve the mystery behind why this mysterious cove can only be found by Ghost Ship and why we can only leave by Ghost Ship. Otherwise it's another Lost Woods situation. (If it's Nate we have to help him escape lest he wander the foggy beach forever and become a ghost himself)

Main story wise are there any more potential plot threads for the princess? Because wasn't bringing her back to her father the reason Bush Whacker went on an adventure in the first place? Maybe Bush Whacker or the Princess should send a letter to the king that she's cool just chilling in the jungle lol

I love the effects some of the armor and swords do. Like the Epic Fire Cape or the Epic Autumn Cape, the Samurai Sword or the Nature Sword.
I hope to see more equipable items with fun effects and maybe offer a preview of what the effect will look like before purchasing?
Or just give NPC's swords to see the effects live.
Or include the description in the flavor text like for the Fire Sword "A flaming sword. Careful not to burn your fingers! (Note: Gives you a burning effect.)"

I'm saving up to buy out the Amicus Isle Pawn Shop but I want to know which swords have effects before buying with Bush Bucks.



Could we have more Helps for neighbors please? It's not so much the energy but more another small way of saying thank you back for helping with my crops.
Being able to help 10 neighbors a day would be fantastic but even being able to help just 1 or 2 more friends would make a difference. I'm sure it would help out newer Bush Whackers as well. :D

Thanks!

We'll consider adding a search bar and/or a drop-down filter for inventory items in a future update.

A walk-in closet feature sounds neat! You could also construct one on your ranch right now, but I do see the appeal of having a little dedicated area for it. Helping the fashion mogul build a boutique would be a neat quest line as well. I've noted these down to consider.

Glad you like the Halflight Haven elf hairstyles! Unfortunately we can't exactly add them as hairstyles due to how the hair colourings are implemented, and how the rainbow hair is in stripes. Currently they're more like "wigs", meaning we COULD add them to your hat slots, if that interests you. If so, we'd likely add them to the Halflight Haven store.

I've already got your shipwreck suggestion noted. I think it could also make a fun Nate adventure.

I've noted the ghost ship idea. Very fun!

Fair point about the main plot! As I recall, you're helping the princess find her way back home (possibly to her father). Now that the Red Man has been thwarted, you're carrying on in the search of a way home. Once you emerge beyond the mountains after the Flooded Mines, we'll try to better tie it back into the main plot (we have machinations!)

Good idea to explicitly mention whether an item has a visual effect on it or not. I think we hint at it, but I agree it would be nice to read or see that it does. Noted!

Adding more friend helps has been suggested before. I'll consider revisiting this for a future update.
3657 Posts
Link to post - Posted October 6th at 12:33 PM
Nickshire (CNE Dev)
Flybaby wrote:

Hi Nick ... Have you set a start date for Halloween yet? I recall that it starts later than most events because of the trick or treating on Halloween.

You're correct! We've got Halloween penciled in for Friday, October 17th.
3657 Posts
Link to post - Posted October 6th at 12:34 PM
Nickshire (CNE Dev)
irishpat04 wrote:

I always used Command Q to close out the game but it isn’t working for me anymore. Has anyone else experienced this.

I'm not familiar with this issue, but will keep my eyes peeled for any other reports of it. It would be good to know if anyone else has experienced this issue.
3657 Posts
Link to post - Posted October 6th at 12:34 PM
Nickshire (CNE Dev)
Okay folks, this is all I have time for, thus concluding this month's forum Q&A! Thank you for the questions, feedback, and discussion! I hope those reading this afterwards find it informative.

I'll catch you in this week's Bush Whacker Weekly livestream on Twitch!

Happy whacking!
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