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Codename Entertainment
acuraccy on moves is bugged
146 Posts
Link to post - Posted March 26th 2012 at 9:18 AM
Mania Gow
i find myself against petrify, stomp and impale which should have pretty low chance to hit their stun effects to hit me up to 5 times on a row with a 10/20% effect
and since they are quicker with their moves they can do it on a row and you cant even move, the acuraccy is pretty exagerated when you compare it to when your guardians get hit by -18 acuraccy with sandstorm and miss 8 times on a row as already happended to me twice, while most of the others i do 5 miss on a row while the Ncp keeps on doing sandstorm only.

a fix should be added to the game, even 95% acuraccy moves miss way too much from 2-3 times on a row and moves on 90% even worst.
Not to forget that if you do 100 sandstorms you will miss around 40 atleast, so in fact seems its acuraccy isnt 85% either.

I have some experience from games with acuraccy as i played miscrits for a long time and there
-20% means once in 10-15 times with LUCK, here 20% its 5/10 wich is wrong.
-95% misses one out of 20-25 tries
-90% misses once every 10-15

not to mention there 50% is 50% here 80% its miscrits 20%
missing 8 times with 78% acuraccy its really really WRONG, let me know what you think guys.
407 Posts
Link to post - Posted March 26th 2012 at 2:34 PM
Benedikt Albert
I don't experience any of that. Everything misses and hits as often as it should for my part. Missing 8 times with 78% accuracy is really bad luck though... the odds are 1:182229 (but considering that the game is played by many people and most of them do many battles each day, even this happens a couple of times every day).
146 Posts
Link to post - Posted March 26th 2012 at 4:01 PM
Mania Gow
i really think the acuraccy is bugged, i dont know about the others, but criticals to me and miss are a everyday routine
i just missed over 9 times on 50 energy now with 95% acuraccy moves and no sandstorm or such, seems the game wanted to remind me i was right ;)
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