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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > Remove a mission we're not going to do
Remove a mission we're not going to do
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Post by paulb104 deleted December 4th 2019 at 5:02 PM | |
692 Posts |
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- Posted December 2nd 2019 at 5:25 AM
TeschioJust do it. Put some random crusaders you are never gonna use on it, if you succeed then it's great, if you fail then you don't lose anything. There is absolutely no reason to skip any mission, unless you have so few crusaders that you can't fill all mission slots (something that should only happen to very new players).
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Post by paulb104 deleted December 4th 2019 at 5:02 PM | |
692 Posts |
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- Posted December 3rd 2019 at 11:39 PM
TeschioIt doesn't matter, failing a mission has no consequences. I have about 1600 failed mission (and 52k successfull ones), because for the unimportant ones I don't even bother selecting the best crusaders. If a mission bothers you, instead of giving you the option to remove it (needing extra code from the devs) you can just run it. Worst case scenario, you lose nothing, and if you succeed, you get a speed boost.
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Post by paulb104 deleted December 4th 2019 at 5:02 PM | |
781 Posts |
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- Posted December 4th 2019 at 9:28 AM
AnimenutHow about another suggestion for a fix? Stop being so sensitive and whining about something that is easily ignored. So what if there's an unfinished mission on the list? Your OCD isn't the developer's responsibility.
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