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Codename Entertainment
preemptive flee
20 Posts
Link to post - Posted February 19th 2012 at 3:28 AM
Boris Pankov
A fairly simple idea all for the one purpose of saving a bit of time. When moving through an area, trying to get to somewhere else the chance encounters can get a bit annoying. Very often there is one every couple of steps which makes a moderate walk into a clickfest. So I suggest when there is a chance encounter for a dialogue to appear: "engage" or "flee"? In terms of mechanics it is no different than things are now, but it simply saves on the loading of the battle screen, then the enemy guardian, then your guardian, then the action bar only then to be able to click "flee".
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