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Codename Entertainment
Suggestion for new T4 Talents

2 Posts
Link to post - Posted November 7th 2016 at 11:00 AM
MadeInThe80s
i have no idea when T4 will be released or if it will be released, but i have some ideas for new talents.

Active Tree
3.3 Talent that increases BWs Swordplay (3rd T3 Talent)
4.1 Talent that increases Gold Bonus if you collect it manually
4.2 Talent that decreases mission duration
4.3 Talent that decreases mission cooldowns especially gear missions

Passive Tree
4.1 Talent that increases Gold Bonus for every % CD over Max
4.2 Talent that allows EPs to improve (formation-)buffs (buffers with more than 200 EPs would become useful)
4.3 Talent that carries over 1% XPs per talent lvl (or time needed for getting XPs) to the next run

Utility Tree
4.1 Talent that increases farming speed / decreases needed # of collectibles
4.2 Talent that increases the chance for SCs to be upgraded to JCs
4.3 Talent to unlock T4 objectives

what do you think about these suggestions?
do you think some of them will be implemented?
i would like to have the passive 4.2 :]

i have to say that english is not my main language.
i hope everybody can understand what i have written :)

301 Posts
Link to post - Posted November 8th 2016 at 5:17 AM
Vingummi
I dont think there ever will be a 4.2 Talent ^^

35 Posts
Link to post - Posted November 11th 2016 at 2:35 AM
Athlon4
I don't think there ever will be one talent of the passive tree, because they seem to be OP to me. With 4.3 new crusaders would allways have a disadvantage against "old" ones who can stack up XP run by run. But decreasing the time needed to get XP would be nice.

The talents 3.3 + 4.1 of the active tree and 4.2 + 4.3 of the utility tree are nice and I can imagine that CNE could add them to the game.

2 Posts
Link to post - Posted November 11th 2016 at 10:27 AM
Last Edited November 14th 2016 at 11:10 AM
MadeInThe80s
yes, it could be op, but it dont has to be...

or every EP over 200 gives a small improvement for formation buffs?

if crafting gives legendary items, they would increase formation buffs as well.
and everybody wants crafting i think...
i dont see the difference.
why would that talent be op and crafting not op?
and as far as i know we should be able to upgrade legendary items infinitely?
this talent would have a max level.
and you could only use it if you would have a high idol count.
if crafting comes, you would not have to be a veteran player to use it i think...

i think it would be great because i dont like the fact that the EPs over 200 are kind of useless, especially buffers EPs...

The talents could also be very very expensive...
there are some people who already maxed all the current talents and it would be good if there would be talents that would take a while to max them...
a goal you need some time for to reach it.

again... sorry for my english, i will try to improve it :D

164 Posts
Link to post - Posted November 24th 2016 at 3:12 AM
MisterC8
It's not necessary to get T4 talents... because if players like this go to area 1,200. This would not be possible.

T1 - 150
T2 - 300
T3 - 600
T4 - 1,200

I suggest that there will be increased levels of Deep Idol Scavenging and Efficient Crusading and other talents.
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