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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > failing a mission at 90%
| failing a mission at 90%
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41 Posts |
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- Posted August 14th 2016 at 3:56 AM
Rodney Vassjust failed a 29 hour mission for idols while at a 90% success rate . you cannot imagine how angry i am . feels like complete bullshit .
since every mission has 3 timers on it I would remove success rates anyway . the repawn timers is the only one you really need also . |
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692 Posts |
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- Posted August 14th 2016 at 4:24 AM
TeschioWithout success rate, tags are worthless, you can send random crusaders instead of the best guys for the job. Failing missions is a part of this game, if you don't like that you can just try missions in which you can get 100% success. Let's remember that missions are just an extra, not the main focus of the game.
PS: I failed a gear mission at 96% success rate. You don't see me getting angry about that, though. |
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319 Posts |
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- Posted August 14th 2016 at 1:31 PM
ihatethisfingi dont see either of you getting angry, but i know its there.
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114 Posts |
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- Posted August 14th 2016 at 5:14 PM
Matt Silva100% is not guaranteed either. the only 3 missions I've failed were all 100% chance
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164 Posts |
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- Posted August 20th 2016 at 1:42 PM
MisterC8Well, failing missions is not an opinion as players make their choices.
Failing 95% mission would mean 1 out of 20 chance of failing. Failing at 50% mission should also mean 1 out of 2. |
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