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Codename Entertainment
failing a mission at 90%

41 Posts
Link to post - Posted August 14th 2016 at 3:56 AM
Rodney Vass
just failed a 29 hour mission for idols while at a 90% success rate . you cannot imagine how angry i am . feels like complete bullshit .

since every mission has 3 timers on it I would remove success rates anyway .
the repawn timers is the only one you really need also .

692 Posts
Link to post - Posted August 14th 2016 at 4:24 AM
Teschio
Without success rate, tags are worthless, you can send random crusaders instead of the best guys for the job. Failing missions is a part of this game, if you don't like that you can just try missions in which you can get 100% success. Let's remember that missions are just an extra, not the main focus of the game.

PS: I failed a gear mission at 96% success rate. You don't see me getting angry about that, though.

319 Posts
Link to post - Posted August 14th 2016 at 1:31 PM
ihatethisfing
i dont see either of you getting angry, but i know its there.

114 Posts
Link to post - Posted August 14th 2016 at 5:14 PM
Matt Silva
100% is not guaranteed either. the only 3 missions I've failed were all 100% chance

164 Posts
Link to post - Posted August 20th 2016 at 1:42 PM
MisterC8
Well, failing missions is not an opinion as players make their choices.

Failing 95% mission would mean 1 out of 20 chance of failing.

Failing at 50% mission should also mean 1 out of 2.
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