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Codename Entertainment
Requesting the ability to switch off any learnt skill

130 Posts
Link to post - Posted August 11th 2016 at 5:45 PM
Azamagon
Right now, I got Bubba from the newest event. He has this awesome ability called Splish Splash, increasing the gold for all the Crusaders behind who are not affected by Synchronized Swimming. But I noticed that it also means that if you DON'T learn Synchronized Swimming, he will actually provide more goldgain, and goldgain is generally the most valueable booster there is.

This is very annoying in regards to the "buy all upgrades" button. If I wanna optimize my goldgain, I have to make sure to NEVER use that button ever again. (Or at least, I have to swap him away every time I wanna use the button...)

If we could turn off abilities at our own whim (say, by shift+clicking them?), then this would be a non-issue. It would also be helpful for other abilities that you don't want active at certain moments. From the top of my head, here are some that I can think of that would be especially useful to deactivate in certain scenarios:

* Bubba's Synchronized Swimming
* Frosty's Chilling Power
* Thalia's Lightning Rod
* Jason's Subtle Deflection
* Broot's aggro-ability

It would also be a fun and useful tool to use in general, allowing one to calculate DPS etc, by turning off abilities you don't wanna benefit at the moment etc.

If anyone think the aggroabilities (Thalia, Jason, Broot etc) would be abuseable, just make it so that when you turn them off, only NEW enemies will abide to the changed aggromechanics, but current enemies will not change.

5 Posts
Link to post - Posted August 12th 2016 at 6:54 AM
Rapunsell
Yeah, this would be a good thing. As an alternative, there could be a setting attached to the "buy all upgrades" button that would allow you to exclude certain abilities from the definition of "all." A list where you can check off the abilities one by one would be nice.

44 Posts
Link to post - Posted August 12th 2016 at 9:10 AM
Missy Lenoir
I'll add my voice to requesting this. :)

171 Posts
Link to post - Posted August 15th 2016 at 2:42 PM
Last Edited August 15th 2016 at 2:43 PM
KameRose
I'll submit my vote too. There is no way that I would stop using the 'Upgrade All' button.

Instead of a check list to exclude an ability, maybe combine it with the 'shift'+'left click' idea so that when you 'shift'+'left click' it puts a lock on that ability and a 'control'+'left click' would unlock it again.

Edit: The lock would persist through resets.
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