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Codename Entertainment
Long Animation Moves
741 Posts
Link to post - Posted February 2nd 2012 at 8:14 AM
Last Edited February 2nd 2012 at 8:16 AM
Nate Dauer
So, there have been a few scattered complaints about the length of some moves' animations.

Personally, the ones that seem to take too long for me are the ones that apply buffs, especially if they apply 2 or more buffs at a time.

Toughen, for example, drives me crazy, I have to watch the attack buff animation, then watch the defense buff animation. It doesn't take "forever", but it can get kind of annoying.

I was thinking, why not just take all 2-buff moves and have their buff animations overlap each other.

For Toughen, you could just have twice as many swirling blue 'beads' spiraling upwards around the Guardian once instead of doing the animation twice. It would probably look cooler, and it would certainly shorten the length of the move.
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