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Codename Entertainment
Max level

18 Posts
Link to post - Posted June 1st 2016 at 8:49 PM
Mentist
Why should there be a max level cap at 5000 for every character? Since there is a 1000th stage challenge in the achievements tab, it does not make sense to impose such a limit!

18 Posts
Link to post - Posted June 3rd 2016 at 6:11 AM
Mentist
Every time I get stuck is because my DPS char cannot get further than level 5000. By the time I reset, 6~8 of my chars are at level 5000. I find the game not so rewarding anymore because of this limit. How can I really achieve stage 1000 with this cap?

5565 Posts
Link to post - Posted June 3rd 2016 at 7:03 AM
Raymond
tanking. search that in the top right in these forums for info on how many others have reached 1,000

18 Posts
Link to post - Posted June 3rd 2016 at 7:45 AM
Mentist
You know that's not my point. Very soon all my chars will reach level 5000. How can I get further?

3620 Posts
Link to post - Posted June 3rd 2016 at 10:11 AM
Erika/Alyniana
Thank you for the feedback.

As Raymond said, players who have reached area 1000 have used tanking methods.

We are aware that some players are hitting the cap and it is on our to-do list to address eventually, as the majority starts hitting it. It is currently in place because of the variable limit on DPS and Gold at e308.

18 Posts
Link to post - Posted June 3rd 2016 at 11:28 AM
Mentist
Thanks for the reply. By the time I reset, the gold is about 4.19E+153 and DPS about 1.16E+144. Isn't it still far enough from e308?

110 Posts
Link to post - Posted June 3rd 2016 at 11:39 AM
Last Edited June 3rd 2016 at 11:41 AM
Amoon
@Mentist: yes there is a lot of leeway on current values, but for example cost of Nate would break the gold value at about level 9900 so they can't do 10k cap.

3 Posts
Link to post - Posted June 4th 2016 at 3:52 AM
Last Edited June 4th 2016 at 3:58 AM
pifona
cant you just cut all calculatuons or values in half for the whole game,I know it isnt something simple to do,but just a thought that might help.
PS what I mean is the scaling formulas for dmg, mobs hp and gold drop.
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