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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > Skip area Talent
| Skip area Talent
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4 Posts |
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- Posted May 23rd 2016 at 6:21 AM
DrazhWhy not make a talent with who we can start the game at lvl x (x is the lvl of the area you have with the talent).
This game rly need this, spends 4 hours just to go in the area where you start to have some difficulties, it's rly too long. :/ |
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5565 Posts |
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- Posted May 23rd 2016 at 6:58 AM
Raymondwhy not just allow us to earn 1,00 idols an hour with no effort on our part?
cause you must earn what you get, and that takes your time. |
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4 Posts |
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- Posted May 23rd 2016 at 8:27 AM
Drazhthis reaction is sad....
You paid with idols for reach more faster higher lvl, it's just for win some time, not for win idols without efforts, if it's like that, so, we don't need EC and DIS, coz like that we win more idol for less effort. Where is the fun to pass more than 5 hours to reach the lvl 600 when you have more than 100k idols? If we do for exemple, just for 1 level skips you need 500 idols, you can win some lvl but you still need a lots of idols to reach a good area directly. And if you are to higher and don't have chest, you will just be stuck on a lvl ;). More strat, less brainwashing. |
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189 Posts |
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- Posted May 23rd 2016 at 12:56 PM
AzaryahPaying 500 idols to skip 1 area will save you 30 seconds. Hardly seems worth it.
On the other hand, skipping enough areas to significantly shorten a run will make it virtually possible to reset within minutes of starting - thus breaking the idol-gain sytem. Don't think there's a better answer to this suggestion than what Raymond Jerome has already said! |
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4 Posts |
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- Posted May 23rd 2016 at 3:32 PM
Drazhbut if with 10k idols, you skip 20 lvl it's still 10min.
And if we search a bit we can find a gount amount of idols per level. 200 idols per level seems worth it for me. (need 20k idols to skip 100 level, when you have 20k level you reach the lvl 600, so it's ok) |
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189 Posts |
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- Posted May 23rd 2016 at 4:17 PM
AzaryahYes, but if you could jump directly to area 100, you could kill a handful of monsters and would be able to immediately reset - suddenly you'd be raking in several thousand idols an hour. After a day or two one could finish all the objectives and there would be no more point in playing. Even if players wanted to change the style of play to that (and most wouldn't), it would certainly be against the interests of the developers.
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4 Posts |
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- Posted May 23rd 2016 at 4:27 PM
Drazhif the lvl is like for the over talent, it's just not possible to work like that.
if someone start with 200 idol at the lvl 1, for reach the area 100, he will need a lot of idol: I take an exemple, if we start with 100 idol for the first level of this talent, and you win 5% in more for buy the next level at lvl 100, it will be 13150 idols for upgrade 1 level. But for level 50 it will be 1146 idols for up 1 level. So it's not broken, it's just a good help for win some time (like EC and DIS) and can have a max level too (like lvl 50) |
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124 Posts |
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- Posted May 24th 2016 at 5:44 AM
zaqqazLast Edited May 24th 2016 at 5:47 AM Lol
Each 100 area give you 30 idols with EC=0 or 60 with EC-25. If you pay more to scip areas you Idol balans decreaseses If you pay less to scip areas you get cheating opportunity. Main mission of this game is not for Last Battle or kill Raid Boss. Main mission - spend time and change it to idols |
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50 Posts |
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- Posted May 24th 2016 at 7:54 AM
Thanatos HadesI can understand why the idea was suggested but @zaqqaz summed it up perfectly.
The only thing that might be ok is to implement some sort of speed boost so it doesn't take as long to collect the goals and move on. Maybe a talent that increases your party's speed but you get half the idles as far as the farthest lvl you have reached on that map. OR they DO implement a skip until the farthest but at the cost of all gold and idles you would normally get. the 1st monster is killed automatically to get you enough gold to lvl your guys to that point. Ultimately though it's best to just leave it as is probably. |
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