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Codename Entertainment
Idea for balancing the cost of respecs

119 Posts
Link to post - Posted May 4th 2016 at 10:06 AM
Smash10101
10% of your idols is a huge cost for respecs. I suggest that every time you go down to 0 free remaining, a weeklong (maybe two weeks?) timer starts, and gives you a new free respec. This would allow us to change our idol distribution as we want/need, but it wouldn't be abusable in the same way that infinite or bankable free respecs would be.

5565 Posts
Link to post - Posted May 4th 2016 at 11:56 AM
Raymond
I think respecs cost what they do cause it's a deterrant to willy nilly respecing and to actually use them wisely.
if anything they should make the cost more, and not give free ones each new set of talents they give out.
but I am saying this to cause anguish among all others who might not know I'm kidding, or am I?

119 Posts
Link to post - Posted May 4th 2016 at 12:41 PM
Smash10101
Unlimited free respecs are actually fairly abusable. Put all your points into DPS talents at the beginning of a run, then at the end swap them to EF and DIS for a billion idols. (Don't forget to move them all to Scavenger whenever you open a chest). Infinite, but limited free respecs are not abusable in that way, but don't punish you for going into the wrong talent as badly.

110 Posts
Link to post - Posted May 5th 2016 at 12:58 PM
Amoon
> and not give free ones each new set of talents they give out.

Hey man, that one's deserved when things are changed around.

164 Posts
Link to post - Posted May 6th 2016 at 4:34 PM
MisterC8
If you had 50k idols and respec'd 80 times without a free respec, you would have wasted 49990 idols.
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