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Codename Entertainment
Skins!

38 Posts
Link to post - Posted April 8th 2016 at 1:39 PM
Tibberous
How about skins for our favorite crusaders, with no particular benefits, that you can buy with rubies and its to make them look different/cooler and also to "change" them. so lets say if they're human, there would be a skin to make them like a robot or something, so they are no longer tagged as human, but a robot or whatever.

692 Posts
Link to post - Posted April 8th 2016 at 4:54 PM
Teschio
Mmmh, I generally don't care about cosmetics, but changing a "tag" can be a good idea. My only concern is its implementation: I would like to see a talent for that, but up to now talents are "global", they don't influence a single crusader, you would need a severe rewriting of the code to be able to do that.

24 Posts
Link to post - Posted April 8th 2016 at 5:49 PM
IhaveQuit
Agreed, cosmentics don't matter but changing a tag is a great idea!

38 Posts
Link to post - Posted April 8th 2016 at 5:59 PM
Last Edited April 8th 2016 at 8:23 PM
Tibberous
OR just have them in the Rubies shop, in another page for all the crusaders... theres not much use for rubies anyway. A shop/tab just for skins i feel like would solve it?

119 Posts
Link to post - Posted April 9th 2016 at 7:28 PM
Smash10101
Skins are themselves a fine idea, but I think allowing us to change a character's species and/or gender is a very bad idea. For example, Emo is a very strong DPS, but has the drawback of losing his DPS if he's next to a human. What these skins would do is functionally remove Emo's drawback, severely damaging the balance of the game. Completely non-functional skins, that did nothing but change the appearance of the game, are totally fine, but if they were to cost rubies, the we should be able to purchase rubies with real money, since the main point of skins is to encourage players to spend said real money.

114 Posts
Link to post - Posted April 10th 2016 at 10:20 AM
Bluji
This is overall a pretty cool idea. Depending on the different tags available could change the entire level of complexity of building formations, even further than event crusaders and golden epics and whatnot.
Post by Bluji deleted April 10th 2016 at 10:20 AM

164 Posts
Link to post - Posted April 10th 2016 at 9:15 PM
Last Edited April 12th 2016 at 3:13 PM
MisterC8
This cosmetic I would like to see... (Jim with blond hair and beard would be my favorite cosmetic and Bushwhacker with facial hair would fit)

In Bush Whacker, I only saw a female Bushwhacker. At least her clothes would be pink and she can swap the male Bushwhacker.

38 Posts
Link to post - Posted April 12th 2016 at 1:37 PM
Tibberous
I thought this idea would give us even more options to mess around with and if they do decide to add more crusaders with unique buffs based on the type of crusaders are next to them, we can switch around a whole bunch of crusaders. Of course this would prove to be really OP if you can do any crusader as long as you have a skin for them, thats why i feel like the skins should be limited to some degree of crusaders, so that you don't have 2 or more crusaders with unique buffs stacked

38 Posts
Link to post - Posted April 12th 2016 at 1:42 PM
Tibberous
With this added to only the old crusaders, you would have the option to choose between the "new" event crusaders and the old ones because you'd now have a reason to use the old ones, instead of always looking for new crusaders with their unique buffs, making the old crusaders still viable.
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