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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > objectives replay
| objectives replay
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74 Posts |
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- Posted January 10th 2016 at 12:22 AM
Knightmareplaying it just once makes it like nah that ain't enough and i am back now to farming idols which is by the way getting more and more boring that's why i suggest replaying objectives should be made accessible but with half reaward every time
first time original reward second time half reward third time one quarter reward and like that till 1/32 which is the sixeth time and the reward would be in the intervall of 3~4 to 11 and from there on the reward should stablize and u can remove the daily reward and make every objective playable again once a day at least one other thing pls at every world make the max area reached playable on the screen or somewhere everyone post yr opinion even if u disgree, my thoughts can be modified |
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140 Posts |
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- Posted January 10th 2016 at 4:01 AM
KorixI have also wanted to replay completed objectives with some modifications to the prize but I've been unable to come up with a way to 'cost' it. I don't think you should get to as much and as often as you want without doing/paying something. The idea of restricting to once per (some time period) might not be the easiest implementation or even appealing to players as an alternative.
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42 Posts |
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- Posted January 11th 2016 at 10:25 AM
SadKitchenObjectives should be re-playable, but during the replay you should get no new red rubies. It would be like a free play, but with some fun added in. There is no really good reason for getting red rubies again.
-SadKitchen |
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134 Posts |
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- Posted January 11th 2016 at 10:32 AM
thedudeHow is this for an idea? After you have completed all objectives, they reopen, with 150% requirements. "Get to level 300" becomes level 450. "Get everyone to 2000" becomes 3000. We can keep earning rubies and keep having fun, and they will remain challenging.
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