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Codename Entertainment
Yet Another Cooldown Suggestion

1 Posts
Link to post - Posted November 30th 2015 at 8:57 PM
Kremnari
I know there's plans to funnel excessive cooldown % into dps, but how about channeling it into speeding up enemy spawn times (the power up card is too rare) or level skips? To me the grind of the first 100 level each reset could be the best use for those points.

41 Posts
Link to post - Posted December 4th 2015 at 2:42 PM
Rodney Vass
the game really needs to be set up to let us pass over , jump , and skip stages .
set all stages as open by default and use clear flags to lock gpm .

In other games you simply pop into your largest most difficult area , succeed or fail , grind and continue .

reset is the grind , now we need the pop .

11 Posts
Link to post - Posted December 8th 2015 at 10:44 PM
Lynerus
This should be part of the talents to skip xxx floors

I don't think this idea would be good for that... channeling the CD to the other stats of that system would be fine (click dmg dps gold bonus)
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