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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > World Bosses
| World Bosses
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11 Posts |
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- Posted November 19th 2015 at 9:00 PM
LynerusEvent/Timed World Boss idea...
A World Boss campaign event is added to the campaign menu Boss has xxx hp Every player that joins this campaign can do damage to the boss (its just one boss on the map no other monsters) Once he kills all the players crusaders they need to restart the campaign (on a 30 second wait timer?) The boss keeps its hp loss from each player till its killed This boss should take a while to kill so it must have massive hp and alot of damage Set form (or custom form where player can put any crusader anywhere but limited to max crusaders of the highest form ever (so like 15?) Once the boss gets killed all players get pushed off the campaign map to reset menu (or a menu like this) and are told how much damage they did etc and get rewards then clicking sends them to the campaign menu like a normal reset and the world boss campaign is removed from the menu till it spawns again Every player gains chests (or something else) based on the amount of damage they do to the boss Top 3 damagers get announced in chat |
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66 Posts |
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- Posted December 14th 2015 at 10:47 AM
VarieParties are not something this game should have, but world bosses are a good idea. They can be able to spawn smaller mobs (to give more gold).
And, maybe, when the first raw of crusaders dies, there appears a new one, where the player can put any of his alive benched crusaders. |
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3 Posts |
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- Posted December 19th 2015 at 1:57 AM
KAcperunio :DI think that also, the boss should have HP according to the ammount of damage that the players can do.
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42 Posts |
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- Posted December 23rd 2015 at 8:24 AM
SadKitchenI like the idea and want to throw my ideas in the ring.
1.) Make it an event like the Nate before Christmas and such so you collect event currency to take part. 2.) For 100 event currency you can take a run at the world boss. a 100 level run that is identical for everyone (Just set the drops to per kill instead of a % chance) with the world boss as the level 100 boss. 3.) Auto advance is automatically on and you cannot choose to grind levels. Buffs and abilities are disabled. 4.) When your party is wiped your run ends. (Even if you didn't make the boss.) 5.) You gain rewards based on how much damage you deal to the event boss. (Not making it is a waste of time.) -SadKitchen |
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