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Codename Entertainment Forums > Crusaders of the Lost Idols > Feature Requests/Suggestions > Do we really need to spend 5-15 seconds to collect a chest?
Do we really need to spend 5-15 seconds to collect a chest?
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14 Posts |
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- Posted August 16th 2015 at 3:38 AM
PowerfrogMy exact suggestion: Just make the chest appear on the ground like any coin/level item, still keep the little "new chest!" sign over the inventory, as that is none-intrusive and actually useful.
During the tutorial, getting a chest is a big deal and it's cool how it sort of forces the player to acknowledge it and plays a little animation before the player can claim the chest. After about 40 resets it gets pretty damn old, though. Every time I get a chest I kinda cringe a bit cos it throws off the game so much, making me click the chest, wait for it to do it's animation, click claim chest, and finally back into the game. Really throws a wrench into the flow of the game. Even worse if you're afk, the chest will sit there for 10 seconds before being automatically claimed. Why on earth? Just as a rule of thumb I think we should avoid anything pausing or slowing the game just to grab the player's attention. It's an idle game. |
21 Posts |
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- Posted August 16th 2015 at 4:55 AM
NoNameI agree that the process should be automatic with just an automatic animation to announce if you have a jeweled or not. The clicks and pause should be removed (by default or by option).
My reason is a bit different. I play half active with the game in background so i'm active to lvl up crusaders every 10-20 min. If i happen to receive a chest, my crusaders have just wait 10 min to receive a chest intead of advancing ^^°. |
14 Posts |
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- Posted August 16th 2015 at 8:03 AM
PowerfrogHey NoName, you can go into the options and turn off 'auto pause' and this means the chest will take 10 seconds to be picked up instead of the default 8 minutes or whatever it is.
I honestly have no idea why that's even an option to begin with lol. Who would want that? |
5 Posts |
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- Posted August 16th 2015 at 8:37 AM
DazzleI have heavy decrease in FPS if the game is not paused during special events or other dialogs open. Maybe that's why there is a pause (for low end pc's).
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21 Posts |
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- Posted August 16th 2015 at 8:52 AM
NoNameLast Edited August 16th 2015 at 8:52 AM thanks for the info powerfrog
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3620 Posts |
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- Posted August 17th 2015 at 1:27 PM
Erika/AlynianaHi Powerfrog,
We can consider removing the timer all together if auto-progression is on, but no guarantees. The pause on pop-ups is there for players who don't want to be wiped on a level while they look at whatever info screen they're on. Erika |
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