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Codename Entertainment
Hide the Lumber Mill and Warehouse

20 Posts
Link to post - Posted November 21st 2014 at 11:27 PM
Declan
Hi, I started this game tonight, and while I was watching chat, two other newcomers complained about not being able to start the missions.

A veteran player said it was because they didn't follow the quests, and I have to admit it was tempting to build the warehouse and lumber mill, even though it wasn't a quest among the tavern and town hall things.

Maybe you could hide those buildings until players get back from the first mission? Or put in a warning that they will need to wait for their town hall/lumber mill to produce the resources if they deviate from the plan. From the sounds of it, I think those two players might not be coming back.
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