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Codename Entertainment
Graphics - the specification

1 Posts
Link to post - Posted November 30th 2020 at 2:44 AM

I am currently enrolled in an Indie Game Maker class. The moment this week is a pixel animation, so I have to make some pixel animation. Everything is new to me in this world, so I kindly ask You to share the size of the animation of the characters, and may I also have the length of the animation, both in the number of frames and the time? And as a bonus question, how many colours in the palette?
You see, I know that Your settings works.
I am using Aseprite tool.

BR CMagnusB

3594 Posts
Link to post - Posted November 30th 2020 at 1:28 PM
Erika/Alyniana (CNE Dev)
Hi CMagnusB,

That sounds like a fun class.

The game art is all vector, done in Illustrator, and doesn't conform to the rules of pixel art.

That said, we do try to keep the Crusaders within a 100x80px box, though that's not strict.

We animate at 30 FPS, with the walk cycle done with keyframes on 5s for 25 frames using tweening, and also not a hard and fast rule, depending on the Crusader being animated.

We also don't keep track of the colour palette in any numerical way.

Hope that helps!

- Erika
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