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Codename Entertainment Forums > Crusaders of the Lost Idols > General/Strategy Discussion > Codename Pulling plug on Crusaders of the Lost Idols?
Codename Pulling plug on Crusaders of the Lost Idols?
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34 Posts |
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- Posted April 1st 2017 at 9:11 AM
GugI really enjoyed this game, friends. I even spent more Kreds than I have for any other flash game I've played.
When I logged in this morning and couldn't decipher simple game tasks because of, quite literally, bugs in the programming, Bees, to be specific, I knew it was finally over, my fun had, my Kreds spent. Good luck to all in your future gaming endeavors! Maybe Codename will exterminate the pesky programmer who bugged the game, and exterminate the the bugs while they're at it! Only then, my friends, will it bee safe to return to Crusaders of the Lost Idols without risk of going into anaphylactic shock. Oh yeah, one more very important thing... this fact can change the entire shape of the known universe...here it is... Bzzzzzzzzzzzzzzzzz! |
3620 Posts |
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- Posted April 3rd 2017 at 8:42 AM
Erika/AlynianaThank you for the feedback.
It was an April Fool's joke, based on your computer's local time, so you could have set your clock to April 2nd to continue playing easier. We'll definitely put more planning into next year's April Fool's item. |
34 Posts |
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- Posted April 3rd 2017 at 9:19 AM
GugLast Edited April 3rd 2017 at 9:20 AM Thank you very much for the response.
I don't view intentionally changing the way my computer works as a viable "fix." Unlike the game on Saturday, my computer is working fine, and continues to keep all my calendar entries, appointment dates, alarms, etc in working order. A better clock "fix" that did alleviate some of the issue was playing the game less than 25% of the amount of time I usually do, as well as opening any chests or purchasing any items until I could see what I was doing. |
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