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Codename Entertainment
Steam version glitch

257 Posts
Link to post - Posted November 4th 2016 at 11:27 AM
snow
New glitch in v.85: loading formation doesn't load crusaders. You only see their dps and buff bubbles. Switching areas fixes it until the next reload. manually adding crusaders doesn't help.

3620 Posts
Link to post - Posted November 4th 2016 at 11:42 AM
Erika/Alyniana
Thanks for the report.

It does load the Crusaders, they're just off the edge of the screen. You can still manipulate the formation, or change areas to get them to show up.

We're working on getting a fix in for it.

189 Posts
Link to post - Posted November 4th 2016 at 12:24 PM
Azaryah
FYI - happens on Kong too, not just Steam but sure you knew that.

3620 Posts
Link to post - Posted November 4th 2016 at 1:44 PM
Erika/Alyniana
Fixed if you reload, Snow, Azaryah.

257 Posts
Link to post - Posted November 4th 2016 at 4:22 PM
snow
Thanks, there's another new bug, this one on Android: after watching an ad for extra idols you are stuck on the reset warning screen. This started for me today and is happening every reset.

3620 Posts
Link to post - Posted November 7th 2016 at 1:43 PM
Erika/Alyniana
@ Snow: Is the hitch on resetting on mobile still occurring? Does it stay stuck, or will it move on after waiting a few seconds? What RAM did your device have again?

257 Posts
Link to post - Posted November 7th 2016 at 2:11 PM
snow
Thanks, it's working again. Sometimes feels like it takes a bit longer for the next screen to appear than normal but that may be my imagination. While it was broken I sometimes noticed something moving to the right and offscreen quickly right after the ad, I guess that was the button I should press.

13 Posts
Link to post - Posted November 8th 2016 at 2:16 PM
Sander Bouwhuis
Something similar: regularly the DPS goes to 0. It happens when I change the formation using the Q, W, or E key.

Steam version 0.85

3620 Posts
Link to post - Posted November 9th 2016 at 3:22 PM
Erika/Alyniana
@ Snow: The area transition lag is still on the fix list.

@ Sander: We're currently looking into that.
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