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Codename Entertainment
Minor bug/exploit: Clicking enabled when changing areas

19 Posts
Link to post - Posted September 6th 2016 at 11:30 PM
Morphman the Clown
When you change areas and all monsters run away, you can still click with Bushwacker to get clicks for the quests that need it. It seems like the monsters are invulnerable while doing so, as I don't get any gold for it and I could register 10-20 clicks (more than four times that with Click-o-Rama) in the time it took to transition between scenes, despite only having one monster that usually dies in 1-2 clicks running off screen.

Since the click counts are not enabled when the monsters enter, I'm assuming this is unintended and can potentially be exploited to generate a high number of clicks for quests that requires you to click monsters. Especially when combined with Click-o-Rama.

859 Posts
Link to post - Posted September 7th 2016 at 3:10 AM
Andreas
well, since your formation's dps doesn't become effective until the monsters are quite a few steps into the game area, you don't need to wait until the area is changing. Especially since triggering Click-O-Rama is deactivated once your formation moves forward.

In general, you can always hover your mouse on the right edge of the screen, even so much to the left until it's nearly level with the edge of the event note and click your quest away.
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