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Codename Entertainment Forums > Crusaders of the Lost Idols > General/Strategy Discussion > Misions - a side note
Misions - a side note
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Post by Andreas deleted July 12th 2016 at 3:22 AM | |
859 Posts |
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- Posted July 12th 2016 at 3:22 AM
AndreasDon't worry, this isn't about a complaint or a suggestion. There are more than enough of those flying around.
Instead, I wanted to say Thank you! This morning I was able to greet Mister the Monkey to my lineup. Now, I am only missing that clown who has espaced me twice so far. He won't for a third time! Anyway, thank you for giving me/us the opportunity to add previous event crusaders. Yes, even more work awaits since they are blank, but this is ok for me. Even more, I do like this added functionality. And I know, missions are not considered to be a big part of the game. But, running Free Play after Free play simply for the sake of getting more and more idols would be boring for me. Having the missions with all their strategic impact - the difficulty to distribute the available crusaders to have as many missions running in parallel as possible, to gain EPs for all of them as fast as possible, to have the best team available for the epic missions, all this is frustrating at times for being difficult, but a lot of fun most of the times. Are there possible improvements? Maybe there are. But already today, there is a lot of stuff to play around with. A lot of considerations to try out, analyse, change and repeat. Thanks for that! p.s. ok, apparently I am missing an 's' in the title and I can't delete a thread, even though I am the single poster. Apologies for that mistake all around. |
26 Posts |
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- Posted July 12th 2016 at 10:31 PM
AsquallYeah, I really love the ability to add missing event crusaders. And I agree whole-heartedly that farming idols via Free Play will be very boring. Might want to add that having a 200 EP requirement while needing 4 or 5 event crusaders in a mission is kind of absurd, so a little tweaking here and there should be made :)
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