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Codename Entertainment
Experience Points - 100% of What?

24 Posts
Link to post - Posted February 11th 2016 at 12:59 PM
Mary Goodrich
I was fortunate enough to be online when some XP posted yesterday. I took screen shots before & after. I always assumed that when the XP posted, there was major DPS increase, but it didn't happen.

My two main DPS-ers are Pam & Hermit
Pam
DPS After 1.44e103
DPS Before 1.32e103
DPS Increase .12e103

Hermit
DPS After 2.02e103
DPS Before 1.85e103
DPS Increase .17e103

I don't understand what figure the XP DPS is calculated from. Can anyone tell me?

Thanks!

1 Posts
Link to post - Posted February 24th 2016 at 8:27 AM
Karasu
How much XP did they have before and after their XP went up? Looks to me like you were already 55 hours in at that point (10 XP going to 11).

As I understand it, XP is a flat multiplier applied to that character just as you'd expect. The problem is that nearly everything in CotLI is multiplicative, while XP gain is additive. XP multiplier would be calculated by DPS X (1 + XP) That is to say, 1 XP is 1 + 1, or x2 while 2 xp is 1 + 2 which is x3 of the *original value*. But it is only x1.5 from your previous value because you've already been sitting at x2 for the last 5 hours. 3 XP is only a 33% increase from 2 XP, 4 XP is 25% more than 3 XP and it just keeps getting worse as you go.

Going from 10 XP to 11 is only a 9% increase in dps.

Meanwhile, every 25 levels your crusader gains gives you x4 cumulative damage. Meaning x4, x16, x64, x256, x1028, etc. At lower levels you can get x16 in a couple minutes, while it takes you 45 hours just to get x10 from XP.

Personally, I feel like XP is either not meant to help much beyond new players, or it needs to be worked on.

24 Posts
Link to post - Posted February 24th 2016 at 9:38 AM
Last Edited February 24th 2016 at 9:39 AM
Mary Goodrich
Pam & Hermit both went from 10 to 11.

Thanks for your thoughtful response. Your explanation helped me understand why the % were different than I expected.
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