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Codename Entertainment Forums > Crusaders of the Lost Idols > Technical Support > Steam Client memory leak
| Steam Client memory leak
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1 Posts |
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- Posted January 30th 2016 at 7:11 PM
Luke Austintheres a decent memory leak in the steam client. 300mb memory usage after about half a hour, and keeps climbing. same on 2 different machines win7 and win8.
issue doesnt seem to exist on kong free play on blood bowl @ 200ish this run jim, groklok, kaine, roboturkey, jacko, jason, drizzle, momma, dark gryphon, sarah, robosanta, queen siri, merci and nate anyother details just ask |
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5 Posts |
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- Posted January 31st 2016 at 12:50 PM
CoaltarIt's a well-known issue throughout the steam player community, we've discussed it in chat multiple times. I'm not sure how well aware the devs are about it, or if they plan to do anything about it if they are aware. There's been no mention of it anywhere officially.
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3620 Posts |
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- Posted February 1st 2016 at 11:40 AM
Erika/AlynianaHi Luke,
Thank you for getting in touch. Since the game is in Flash, it does tend to use some memory. The developers will try to fix any memory leaks they come across in the process of adding new features, but the main hunt won't take place until they have time after the mobile release. Sorry for any inconvenience, Erika |
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