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Codename Entertainment
Cap for cooldown reduction

31 Posts
Link to post - Posted August 20th 2015 at 1:22 PM
Luner
I initially had presumed the cap for CD reduction would be 50% but I've recently passed that mark to disprove the theory and was wondering where it did get hard capped?

http://prntscr.com/86z3e6

In my opinion it should be no more than 75% and I just wanted to address the possible issue that it may not have been capped before someone got 100% and could use stuff instantly making it totally out of control.

5565 Posts
Link to post - Posted August 20th 2015 at 1:43 PM
Raymond
what's wrong with a cooldown being 100% or more? that's only like having a 2x or +100%, neither of which is unprecedented and neither of which breaks the game or makes it totally out of control.

well the 'or more' actually is unfeasible but you know what I mean

31 Posts
Link to post - Posted August 20th 2015 at 1:58 PM
Luner
Being able to constantly firestorm would be absurd. Storm Rider would get a little ridiculous if spammed with an auto-clicker all day as well.

My opinion still stands on a 75% hard cap and that alone is generous. I thought 50% would be the cap at first.

3620 Posts
Link to post - Posted August 20th 2015 at 2:30 PM
Erika/Alyniana
Hi Luner,

The cooldown cap is 50%. It's just a visual glitch that it shows as over 50% on the trinkets at the moment. We have that on our bug fix list.

Erika

31 Posts
Link to post - Posted August 20th 2015 at 2:38 PM
Last Edited August 20th 2015 at 2:44 PM
Luner
Thank you Erika, I figured as much that this was the case.

Update: http://prntscr.com/8706u6, I just noticed it now shows the 50% max in brackets when hovering over skills.

Also a test of using the abilities proves that it is working accurately (15 mins for the 30 min magnify)

5 Posts
Link to post - Posted August 20th 2015 at 11:37 PM
Charliepersson
Im currently at 52% with only Horns. I mean the fact im still getting these CDR items has ruined one jeweled so far. Should I just not open more chests until this is fixed?

21 Posts
Link to post - Posted August 25th 2015 at 4:39 AM
NoName
I've also reached the cap and I'm at 55% now. I keep getting some horn in the chests. But there are some other problems coming with that. Some crusader equipments and skills become useless.

110 Posts
Link to post - Posted August 26th 2015 at 5:13 AM
Amoon
The nicest way would be to cap 50% from horns, stop dropping of horns after that, and let crusaders' gear and skills add up on that (total cap would be 60-something in that case)

110 Posts
Link to post - Posted August 26th 2015 at 10:50 AM
Last Edited August 26th 2015 at 10:50 AM
Amoon
Although on second thought, another idea: how about making excess reduction become enhancement, boosting the abilities? I.e. if you have 70% total reduction, you reduce CD by 50% and boost effect by 20%.

3 Posts
Link to post - Posted August 26th 2015 at 6:28 PM
avilance
I'd say disenchant for idols maybe, the boost effect has to be limited or you would gain 100% damage fireballs for example

110 Posts
Link to post - Posted August 27th 2015 at 3:19 AM
Amoon
Eh, you can already use magnify+firestorm+phoenix to one hit kill bosses, doing it with just firestorm won't change much of anything.
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