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Codename Entertainment
Math in the game and phoenix+magnify+firestorm combo problems

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Link to post - Posted August 13th 2015 at 6:40 PM
Last Edited August 13th 2015 at 6:57 PM
mjaars
While doing some math for the game to try and optimize dps and such I discovered that the dps of some characters isn't what it should be.
If we take my lvl 625 jim as an example:
He gains 6 dps per lvl base.
His buffs give him base dps*2*2*2.5= dps*10.
625*6*10=37500 dps .
Because of 2 xp lvls we multiply this by 3.
37500*3=112500.
Yet the game only displays 109k when he is benched.
That is a loss of around 3k.
If we take this 3k difference and multiply it using the lvl 200 skill.
625-175=450/25=18 (-175 as 200 is already multiplied by 4).
So he gains a 4^18 or 68719476736 times his base dps.
3000*4^18 gives 2,06158*10^14 loss in dps, this loss will increase with dps buffs from others or whole party dps buffs.

I have no yet had the time to do the same for other Crusaders, but I'll try to do this tomorrow for atleast 2 others.

There seems to be a bug with the phoenix+magnify+firestorm combo, sometimes when I use it on a boss lvl not all of the little guys die, eventhough the combo deals 100% max hp in damage, atleast 2 always survive this combo with around 25% hp.

Mjaars
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