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'Circle Before Scorpion Chest' Desert MP (Crystal Crusade) Tactics

232 Posts
Link to post - Posted January 2nd 2015 at 3:18 PM
Last Edited January 5th 2015 at 12:39 AM
Andaho
This is my suggested 'Speed Run & Loot' tactics for The Kindred guild to run the Desert MP. It's posted here publicly for anyone else to use also.

If people you're playing with are interested in doing these tactics and want to get it right, link them here for future runs :)

The objective of everyone understanding these teamwork tactics, is to complete the Desert MP in the fastest time possible with all the loot from whackables and chests.

These tactics should enable the average team to complete the mission in under 450 seconds, with all loot.

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The Tactics:
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After coming out of the cellar (basement/dungeon): Go into the circle first - NOT to the scorpion chest.

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VERY IMPORTANT NOTE:

If someone is slow at loading coming out of the cellar, those in the circle will be stuck in the cinematic screen waiting for them... But DO NOT REFRESH! Wait patiently, and things will continue as soon as they have clicked through all the dialogue.

You might think the game has frozen for you, but NO NOT PANIC and DO NOT REFRESH! - Just wait for them to join you in the circle and for them to click through all the dialogue.

If anyone does refresh, they will have to click through all the dialogue a second time when they have re-loaded... When they are doing this, other players might be thinking they have frozen, and also refresh... Players can get stuck in a loop of refreshing and (not) waiting for each other.
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After the dialogue ends in *MAGIC SMOKE PUFF TELEPORT* the team should separate:

Everyone apart from the host (or a designated player), should go up to the scorpion chest. Then down to fight the boars. Then continue to the boss as fast as possible.

While the other players are doing this, the host (or designated player) should run down to activate the Boars (not fight them, just activate them, so they are ready for the others to fight), whack the urns and skulls, then fight the first gate crystal.

After the host (or designated player) has destroyed the first crystal gate, they should go back and collect both chests, then run up and meet the rest of the team when they are finishing off the last crystal gate.

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Additional Notes:
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1. At the start: The first person to load should run up to whack the skulls, while the rest of the group whack the 2 groups of urns/vases.

2. After the first fight, The fastest person should go to whack the urns. While they are whacking, the other people should start the fight against the crystal (while the person whacking urns finishes them).

3. If you have a fast PC, don't whack the whackables too quickly - leave a short pause (half a second) in-between whacking. Have you ever seen when a player is running on the spot at a whackable, and you can't whack the other whackables? - Whacking too fast (without short pauses) is what causes this to happen for other players.

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If anyone has other suggestions on tactics, or improvements to this tactic, I'd love to hear about them.

52 Posts
Link to post - Posted January 2nd 2015 at 3:36 PM
Last Edited January 2nd 2015 at 3:37 PM
Annie
We just did it with 3 people party in 398 seconds. :)

232 Posts
Link to post - Posted January 22nd 2015 at 5:38 PM
Andaho
bump
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