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Codename Entertainment Forums > Legacy Games > Mystic Guardians > General Discussion > difference in stats
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339 Posts
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- Posted February 11th 2012 at 2:32 PM
Kite_samathe guardian that has 461 points only have 227 health, while mine has 229 health and only 447 points, if you like i can post both guardians complete stats of both guardians and you explain me based on those stats how the exact distribution works.
what do you said david? |
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886 Posts
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- Posted February 11th 2012 at 4:01 PM
David Whittaker (CNE Dev)Hi Carlos,
If you tell me the name of the other player and the name/type of thier guardian I can look up the data and see if there is anything odd, but it is unlikely. Another posibility is that your guardian got more health earlier, because health has a percentage based growth more health at earlier levels would go further over time. Consider 2 guardians that both had 20 health at level 1 and gained 60 health over 10 levels and also grew 5% each level. If guardian 1 grew in the order of 3 3 3 3 3 9 9 9 9 9 and the guardian 2 grew 9 9 9 9 9 3 3 3 3 3 Guardian 1's health would look like this: 20 24 28 33 38 43 55 67 80 93 107 Guardian 2's health would look like this: 20 30 41 53 65 78 85 92 100 108 117 And yet both got the same number of points. -David |
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407 Posts
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- Posted February 13th 2012 at 7:39 AM
Benedikt AlbertCan you answer my question too, David (I don't want to push you, I just like to now the mechanics, so I can build my team accordingly)? I repeat:
"There are 7 level up types Balanced, Attack, Defense, Special Attack, Special Defense, Speed, and Health. Each type wieghts the distribution of points towards a particular stat. For example Feng is a level up type of Attack, and Mooky is a level up type of Defense." What's the purpose of the "Guardian Stats" charts in the Database application then? There are much more than 7 different stats charts... and why are the stats higher for all evolved Guardians? |
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