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difference in stats
339 Posts
Link to post - Posted February 11th 2012 at 2:32 PM
Kite_sama
the guardian that has 461 points only have 227 health, while mine has 229 health and only 447 points, if you like i can post both guardians complete stats of both guardians and you explain me based on those stats how the exact distribution works.

what do you said david?
886 Posts
Link to post - Posted February 11th 2012 at 4:01 PM
David Whittaker (CNE Dev)
Hi Carlos,

If you tell me the name of the other player and the name/type of thier guardian I can look up the data and see if there is anything odd, but it is unlikely.

Another posibility is that your guardian got more health earlier, because health has a percentage based growth more health at earlier levels would go further over time.

Consider 2 guardians that both had 20 health at level 1 and gained 60 health over 10 levels and also grew 5% each level.

If guardian 1 grew in the order of 3 3 3 3 3 9 9 9 9 9 and the guardian 2 grew 9 9 9 9 9 3 3 3 3 3

Guardian 1's health would look like this:
20 24 28 33 38 43 55 67 80 93 107

Guardian 2's health would look like this:
20 30 41 53 65 78 85 92 100 108 117

And yet both got the same number of points.

-David
407 Posts
Link to post - Posted February 13th 2012 at 7:39 AM
Benedikt Albert
Can you answer my question too, David (I don't want to push you, I just like to now the mechanics, so I can build my team accordingly)? I repeat:

"There are 7 level up types Balanced, Attack, Defense, Special Attack, Special Defense, Speed, and Health. Each type wieghts the distribution of points towards a particular stat. For example Feng is a level up type of Attack, and Mooky is a level up type of Defense."

What's the purpose of the "Guardian Stats" charts in the Database application then? There are much more than 7 different stats charts... and why are the stats higher for all evolved Guardians?
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