Log in to create a new thread
Codename Entertainment Forums > Shards of Titan > General Discussion > Improved Guild System Incoming!
| Page 1 2 Improved Guild System Incoming!
| |
232 Posts |
Link to post
- Posted May 15th 2015 at 8:02 AM
AndahoHow is the progress going? Does it still look like it will be ready to roll out later today?... very much looking forward to it, whenever it comes...
|
23 Posts |
Link to post
- Posted May 15th 2015 at 12:09 PM
FarflierIf an implementation is estimated by a developer to go live on X day at Y time, it is infrequently actually done by then. This is not a result of CNE ineptitude or CNE-specific in any way, it's just kind of a thing about development in general. There are often obstacles that were not foreseen/considered, etc. In many cases implementation deadlines are stated ONLY because the end-user is vehemently demanding them, and in all cases they are an estimation at best. So chill out :p
|
232 Posts |
Link to post
- Posted May 15th 2015 at 1:15 PM
Andaho^^ I think you've read something between the lines in my reply that isn't even there... (and it's only 1 line)...
I'm fully aware of what an estimation is and I am in no way questioning CNE's competence. You could say "There are often obstacles that were not foreseen/considered, etc." about any line of work. Estimations are based on past experience of how long it has taken to do something. I was just asking for an update, and clearly stated that I'm "very much looking forward to it, whenever it comes..." so chill out yourself, and stop trolling me :P |
23 Posts |
Link to post
- Posted May 15th 2015 at 2:56 PM
FarflierReally more about the general impatience and haranguing of devs that comes with seemingly every update, not so much about you specifically.
Cheers |
232 Posts |
Link to post
- Posted May 17th 2015 at 4:34 AM
AndahoLast Edited May 17th 2015 at 4:35 AM Freeze is still bugged... In wave 2 of a battle, it still causes an instant counter-attack. The end forest MP battle is the perfect example.
Additionally, great work on the guild 2.0 update :) |
1 Posts |
Link to post
- Posted May 17th 2015 at 8:41 AM
jaceNot sure if this is how it's supposed to be, but I haven't received any sort of "refund" for contributions spent on the old guild skill tower (which was maxed out at 10 on everything...although it said -1 for some reason).
|
886 Posts |
Link to post
- Posted May 17th 2015 at 9:21 AM
David Whittaker (CNE Dev)Hi Jace,
We think there may have been an issue crediting anyone who had exactly 0 contribution at the time of the switch. Please open a ticket from the help me tab in game and I can look at your account there. -David Thanks for the report Andaho, we will look further into that as soon as we can. |
65 Posts |
Link to post
- Posted May 17th 2015 at 10:14 AM
bigfat-and agry ranting-rastahave to confirm andaho`s total off-topic comment .... ;)
freeze-start in a 2. wave still triggers an imediate retaliate, despite speed. (experienced painfully in t4 slyder bounty ......) |
Log in to reply to this thread! |
Page 1 2