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Codename Entertainment
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The Market and Farming
Lvl 400 "Public Servant"
793 Posts
Link to post - Posted July 20th 2012 at 12:19 PM
Justin Stocks (CNE Dev)
Hi everybody!

We just released an update that contains a new building project in the Commons and (once you're done that) the ability to farm on your ranch for extra energy and gold. Use this thread for any general update feedback or bug reports!

- Justin
Lvl 370 "Loves The Developers"
554 Posts
Link to post - Posted July 20th 2012 at 3:07 PM
Jean Davis
Are find logs for lumber a Daily Quest now?
Lvl 330 "The Great One"
78 Posts
Link to post - Posted July 20th 2012 at 3:25 PM
Last Edited July 20th 2012 at 3:29 PM
David Davison
Good question, but so far I think it's just so you don't complete the market too fast without spending bush bucks. Unfortunately, there's no timer to tell you you can harvest wood again.
Lvl 400 "Public Servant"
793 Posts
Link to post - Posted July 20th 2012 at 3:25 PM
Justin Stocks (CNE Dev)
It's a daily quest that is available only when you are in the process of building a new building in the Commons. Expect it to pop up a lot in the future :)
Lvl 330 "The Great One"
78 Posts
Link to post - Posted July 20th 2012 at 3:38 PM
David Davison
So is every 24 hours, or is it every new day as declared by the game? And would that mean arond 3-4pm EST, if that's the case? Or is there a way you could add a timer for the lumber?
Lvl 370 "Loves The Developers"
554 Posts
Link to post - Posted July 20th 2012 at 6:34 PM
Jean Davis
So, I'm guessing that we turn everything in at the same time...except for the logs? What were the rewards for 20 logs? I remember getting 20 planks.

Are ya'll going to consider an option to view our Play History?
Lvl 212 "Power Player"
277 Posts
Link to post - Posted July 20th 2012 at 7:22 PM
Bill Beard
Yes, the 20 logs gave you 20 planks, so you need to complete the quest twice before you can open the farmer's market.
336 Posts
Link to post - Posted July 21st 2012 at 12:12 AM
Jo Helmers
ah that's why I can't get more planks yet >,
Lvl 370 "Loves The Developers"
554 Posts
Link to post - Posted July 21st 2012 at 7:35 AM
Last Edited July 21st 2012 at 7:37 AM
Jean Davis
I KNOW what's missing now!!! A Timer of some sort...anything!...that will let you know how long until the quest can be repeated - like in BW1's Quest List. That is ever so handy, and you can plan energy better, please????

@Bill - I'll get the data I need when I repeat the quest later today. I am aware that 20 logs = 20 planks, at least in this case/quest.
Lvl 212 "Power Player"
277 Posts
Link to post - Posted July 21st 2012 at 7:37 AM
Bill Beard
Yeah, there's a 20 hour cool-down on the daily quests, just like in BW1. And I agree, having a count-down clock is handy.
Lvl 400 "Public Servant"
793 Posts
Link to post - Posted July 21st 2012 at 8:13 AM
Justin Stocks (CNE Dev)
Yeah, some way to see which quests are on cool-down is on my list of things to add.
336 Posts
Link to post - Posted July 21st 2012 at 1:37 PM
Jo Helmers
the stuff we plant in our farm plot's, will it spoil if we don't harvest it? The last thing I want is this to be like farmville >,
Lvl 54 "Hero to the Downtrodden!"
46 Posts
Link to post - Posted July 21st 2012 at 2:20 PM
Edward Paul McGee
Without the timer how will I know when it has reset? Will the lumber-mill guy get another ? above his head?
Lvl 115 "Needs More Energy!"
184 Posts
Link to post - Posted July 21st 2012 at 2:48 PM
Clemonde
He will have an explanation mark "!" over his head again
Lvl 330 "The Great One"
78 Posts
Link to post - Posted July 21st 2012 at 4:04 PM
David Davison
You have about a day to harvest before it spoils, Jo, and your friends, if they visit your ranch can bring the dead plants back to life.
Lvl 212 "Power Player"
277 Posts
Link to post - Posted July 21st 2012 at 4:39 PM
Bill Beard
It would be nice, however, if we could build up a supply of wood in advance; like say 20 planks every 20 levels.
Lvl 370 "Loves The Developers"
554 Posts
Link to post - Posted July 21st 2012 at 4:48 PM
Last Edited July 21st 2012 at 4:53 PM
Jean Davis
I have to agree with Jo that I hope this doesn't end up like Farmville.

1)Can we harvest our strawberries & turn it in, or do we wait to harvest the corn & turn them both in?

2)Is there an opt-out if we decide NOT to do this, or will it count against us?

3) Will we get credited in some way for the 50xp for doing lumber x2, and the 250xp for completing the market? (Concerned for all who are maxed out)
336 Posts
Link to post - Posted July 21st 2012 at 4:58 PM
Jo Helmers
I see a timer on the plot's IF we go to our ranch, what is needed is a timer elsewhere so we don't have to continually go back and forth.
Lvl 60 "Receiver of Quest Rewards!"
11 Posts
Link to post - Posted July 21st 2012 at 6:54 PM
Tracy Barrett
i collected 20 wood logs and now i dont see and more of the trees to collect any more...any ideas need help
Lvl 370 "Loves The Developers"
554 Posts
Link to post - Posted July 21st 2012 at 7:32 PM
Jean Davis
@Tracy - If that was your first 20 trees, then you can turn them into Jim at the sawmill. You will have to wait 20 hrs. before you can collect the next 20 trees - a repeatable quest.