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Shards of Titan Bug Reports v 2.0

593 Posts
Link to post - Posted September 30th 2014 at 9:51 AM
Last Edited October 7th 2014 at 5:22 PM
Kittychix (Chloe)
Post Bug Reports for Shards of Titan here. General comments should go in the General Comments Thread.


Here's an in-exhaustive list of known issues in the Alpha at this time. Order of appearance in the list is random and is not an indication of priority level for us.
If there is a known work around, it will follow the issue in italics:




Having Trouble unlocking Toshe's Demise?
Try Replaying "Closing In on the Nemises" and/or "Search the Thief Camp"
- Both these missions may have seperately or jointly become bugged. Replaying them should allow you to progress to Toshe's Demise.

General:
- Achievements: "Best Friends Forever" not tracking correctly
- Achievements: "Perfect 2" not tracking correctly
- Achievements: "Once More with Feeling" not tracking correctly
- Achievements: "Boost it 1" not tracking correctly
- Some dialog pop-ups interfere with tutorials.
- Dragged items can sometimes get stuck on screen
- Quest notifications pop up late, and all at once
- Intro text - "Your next attack will be replaced by a violent forward thrust!" needs to be wizard specific
- "Return to Character Screen" does not work [If you want to swap characters, please refresh your game]
- Chat button to auto scroll to the most recent messages does not work
- Graphics missing for Necklaces and Rings
- Handful of loading issues (these will resolve with time, but are going to be difficult to reproduce)
- Handful of freezing issues (these will resolve with time, but are going to be difficult to reproduce)

Skills:
- Graphic missing in Purchase Respec Skills dialogue
- Skill: Retaliate (warrior) does not have a sound effect
- Skill: "Firestorm" (wizard) does not have a sound effect


Missions:
- Last battles in missions sometimes drop loot (they shouldn't because you can't pick it up)
- Mission "Defeat the Untouched Forces": If final battle is lost, battle cannot be restarted and causes crash
- Companion Teddy does not always show up in Tavern [Select his mission from the Shard Gate manually. This has been fixed for new players, but will not be fixed retroactively.]
- Player sometimes disappears after a lost battle
- Companions sometimes disappear after a battle
- Mission "Mop up Goblins": SubQuest to find Slave's gems - if player is attacked, crates inconsistently cannot be searched for item
- Mission: "Survive the Raider Ambush": Secondary Quest item (Raider Packs) not removing from inventory on quest completion [This has been fixed for new players, but will not be fixed retroactively.]
- Mission: "Closing in on the Nemesis": game map has a 'hole' (http://gyazo.com/232c6d0f35c9a0145d2cdf5f47aa187f)
- Mission "Search the Thief Camp": Secondary Quest item (Astralon Orders) not removing from inventory on quest completion [This has been fixed for new players, but will not be fixed retroactively.]
- Desert Map reports 98% completion, with all quests completed




Multiplayer:
- When joining a Multiplayer dungeon, error "You have played your 5/5 MP Dungeons" when 5 dungeons have not been completed. [Just click the X to close the dialogue, it will let you join properly]
- Various loading issues (these will resolve with time, but are going to be difficult to reproduce)


Inventory/Equipment:
- Issue double clicking to equip new equipment
- When attempting to sell an item, an error message of "Cannot sell 'insert item name here'" occurs [Try clicking Sort, then Sell again. If this does not work, a game refresh should allow the item to be sellable]
- Hide Clothing does not select
- Selling items while at maxed gold will cause the gold to be lost


Town:
- Town Buildings become unselectable [Refresh your game]
- Blacksmith: Numerous issues (ie: can access some Blacksmith upgrade interfaces before you've built the Blacksmith)
- Blacksmith: recipes purchased in Shop not available in Crafting menu [Will appear in Blacksmith's list after refresh or reloading the Town]
- Blacksmith: if gems are combined while the inventory is full, the new gem is eaten
- Apothecary and Black Market unavailable during alpha
- Shard Quarry: Dragging shard over "Sell" prompts dialogue "sell for 0 gold" but gold will still be credited.
- Shard Quarry: At level 30, the 2nd shard slot does not immediately unlock [A refresh will fix this]



Arena:
- Daily - Win in the Arena: Successful wins are not always immediately recorded [Completing a mission or refreshing the game should update the count]
- Battle reward graphics do not always show
- Loot Bag sometimes drops after winning a fight, and should not
- Ranking - "My Ranking" does not show correct name or Arena Rank
- Rage/Ability Power/etc does not consistently clear between Battles
- Arena Rewards Cooldown: paying to remove cooldown does not work
- Items won in Arena do not always match items in inventory (ie: Loose Bow -> http://tinypic.com/m/ifu639/2)
- Opponent does not always have 2 companions with them


Fishing:
- Game sometimes freezes while interacting in Fishing Hole (these will resolve with time, but are going to be difficult to reproduce)
- Game sometime freezes when attempting to exit back to town via the Town Gate.
- If a menu opened, with it’s edges over water, the mouse icon becomes a fishing rod, and makes it difficult to close the menu


Known Typos:
- Mission: "Escort the trader to town" mission, 'greivously' should be 'grievously' http://tinypic.com/m/ifvsbq/2
- Tavern: “...as you get neon ...” to "...and you get..."
- Typo: Mission: “Burn the Camp!” "woodey" to "woody"
Typo: Misison: “Search the Thief Camp” in the introduction: “...theif” to “thief”





Thanks for all of the feedback so far. These have been added to our internal bug list that our crack team of tireless devs are busy working down :)

Keep the reports coming!

593 Posts
Link to post - Posted September 30th 2014 at 9:51 AM
Last Edited October 7th 2014 at 4:41 PM
Kittychix (Chloe)
Here's an in-exhaustive list of FIXED issues in the Alpha at this time. The most recent updates will appear at the top of the list:

- MOST RECENT UPDATES -

Tuesday October 7, 2014 - Afternoon Update
- Removed a Shards exploit which allowed equipped Shards to be leveled indefinitely, instead of removing the combined shard.
- Removed an Experience exploit which permitted power leveling if a player lost a battle repeatedly
- Multiplayer no longer requires Stamina to complete



- OLDER UPDATES -

Monday October 6 - Morning Update
- Fixed Missions which broke over the weekend. Oops >.<;;


Friday October 3 - Afternoon Update
- Health Shard now adds to player stats
- Major Skill bonus (available on the +5, +10 and +15) now work
- Mission Names have been clarified
- Known issues with Secondary Items not removing after mission completion have been fixed going forward. Players who have already completed this mission will continue to see the items in their inventory (Eg, Raider Packs, Astralon Orders)
Friday October 3 - Morning Update
- We unbroke missions and shard combining! (Ooops but yay!)
- Several Town related quests are now properly tracked in the Quest tracker
-- Research something to Lvl 10 in University now works (does not track retroactively)
-- Level up a rare shard in the Shard now works
- Arena resource reward amounts adjusted
- Multiple Mission fixes (unrelated to the fix as listed above, please check the known list to see if one has been pulled off!)
ADDITIONALLY
Released update to Skill Levels and their effectiveness:
- "Healthy" skill levels are now 10x more effective
- "Armorer" skill levels are now 10x more effective
- "Resistant" skill levels are now 10x more effective
- "Lucky" skill levels are now 10x more effective
- "Strong" skill levels are now 2.5x more effective
- "Dexterous" skill levels are now 2.5x more effective
- "Intelligent" skill levels are now 2.5x more effective
- "Friendly" skill has been replaced by "Leadership", which increases companion effectiveness.
Thursday, October 2 - Afternoon Update
- Fixed all known and reported typos (including a bunch no one noticed. Phew!)
- Inventory Screen revamp! (we've added new tabs for new things to be added in the future. Inv page navigation have been moved to the side.
- Images for Rings and Necklaces have been added!
- Additional graphics for gear, so it doesn't all look the same in your inventory bag
- Your companions have skillz! (Hover over their attacks, they now have details!)
- Mission "Caravan Drivers/Survivors/WHATEVER" - if this was bugged for you, it should now be fixed.
- Fixed the Arena after we broke it. Oops!
- Added a "Continue" button to the Formation dialogue at the start of a Companion Mission
- Added an Alpha Player Survey-> Answer it for some extra Shardium!
- Skill: casting Phase Shift in battle no longer causes disconnect
- Daily Quests have been updated and added to. (Additional Fixes not included)
- Chests in Missions "Road to The Road To Quevira" and "Caravan Ambush" are now filled with loots
- All Forest travel zones now contain destructible items
- Companion missions should now complete without issue after gear is recieved
- Typing a % in the game chat no longer causes the chat to eat the message
- Critical Hits (and the Luck skill) are now functional
- Fishing should now properly reset, amount to be gained raised to 60 Stamina
- Left Reward card can now be selected
- Clicking "fullscreen" while in fullscreen now exists fullscreen
- Gem sockets removed from Companion equipment
- Gems can now be dragged out of a socket slot to unsocket it
- Equipment attributes now clearly defined as Primary or Secondary stats
- Bandits which sometimes appeared to have wings or missing heads (when in profile view) have been de-winged and now have heads again
- Changing fighter formation should no longer cause issues
- Puzzle lever in Treasure Hunters is fixed
- Additional loots now found in traveling zones!
- Secondary Quest should now properly start from Quest Tracker
- Typo: Mission: Across the River: "...her our before..." to "...her out before..."
- Typo: Mission: The Troll Under the Bridge: "Sheildy! You can back to me!" to "Shieldy! You came back to me!"
- Typo: Town Tutorial- Tavern: "You companions" to "Your companions"
- Chests contain items again!
- Mission 2: "Across the River" should no longer be freezing after completion
- If a Disconnect occurs, an error # should be shown to players. Please include this in your Bug Report, as it will help us connect the issue with you, and we can contact you for additional information if necessary.
- Blacksmith - Enchanting: Items now have an "E" on them, if they are currently equipped
- Blacksmith - Gems socketing: Gems can no longer be placed in the center slot.
- Item Rarity should now appear correctly for all items
- World chat seems to work only randomly.
- Sticking an item in the second enchantment slot and then clicking enchant will delete the item.
- Clicking Green + besides Shardium no longer results in a message which locked game
- Top players of each Class now shown in Arena

17 Posts
Link to post - Posted September 30th 2014 at 10:20 AM
JeiCorsair
Encountered the "Mission: “Welcome to the Desert”, second gold chest is selectively empty" issue. First time through it was empty. Second time it had loot.

"Survive the Raider Ambush" worked fine the first time through. Playing it through to complete the secondary quest, game froze during second wave of attacks. Refresh resolved.

After completing the secondary quest and returning to town, the Raider Packs have stayed in my inventory, and I cannot sell them even after using Sort. A refresh does not resolve this.

3620 Posts
Link to post - Posted September 30th 2014 at 10:39 AM
Last Edited September 30th 2014 at 11:53 AM
Erika/Alyniana
Caravan Ambush: second chest empty

Investigate the Caravan: level has 5 sand piles, but I could only investigate 4. The pile closest to the bridge on the path didn't have a blue investigate circle.

Blacksmith: On the socket gem screen, it says both pieces of equipment are equipped after I've done a change. It doesn't know which one is really equipped until I put on or take off a gem.

Couldn't open the chest near the exit of "Leave the Canyon before Nightfall."

Thought the leave fishing area bug was fixed, clicked left off the area and my controls disappeared but I didn't go back to town. Had to refresh.

"Get a Rare Shard" quest didn't clear from my list of quests, but shows that I've done it in my book.

When I battle fellow wizards in the Battle Arena, they collect "Rage" too, instead of Arcane Power.

Not really a bug, but the very first loading graphic, to get to character screen, doesn't fill the game box. It has a half-inch grey bar on the left. The only thing that doesn't though.

7 Posts
Link to post - Posted September 30th 2014 at 11:07 AM
Nikela
Quarry:
Wanted to equip my Epic shard but it dissapeared. Reload didn't help.

"Get a Rare Shard"
Ive dug up several rare shards, quest still marked as undone.

And I still have loads of items in my bags that cannot be sold, they have gray icons with plain text like 'hat', 'gloves' etc.

2 Posts
Link to post - Posted September 30th 2014 at 11:22 AM
juandiego13
In "Closing in on the Nemesis", the last tent is clickable, but nothing happens. The quest is successfully completed, but there is no finish to the quest. Refereshing and restarting the mission does not resolve the issue.

Also, in that area, you can walk under rocks to get to a big open area. There are no chests here so I don't think it's a secret area. http://gyazo.com/232c6d0f35c9a0145d2cdf5f47aa187f

56 Posts
Link to post - Posted September 30th 2014 at 11:26 AM
Thali
Typo upon entering the second field of the 'Sneak to the Marauder Camp' mission (pesant --->peasant) http://tinypic.com/m/iftzpz/2

17 Posts
Link to post - Posted September 30th 2014 at 11:44 AM
JeiCorsair
"Lilith's Desert Ruins": Opening the final reward chest does not trigger an item to come out or the quest to complete. You get a check as though you have completed it. Refreshing does not help. Went back to town to see if Lilith got her reward, which she did. However, viewing the quest again at the shard gate shows only 1/2 star earned as if quest was failed, while still having the completion check mark.

11 Posts
Link to post - Posted September 30th 2014 at 11:56 AM
Sue
Just thought I'd mention that I haven't been able to get into the game since Friday... continually having the same problem as reported before.

The green bar is at approx 25% and is 'Loading Graphics' .

I'm using a Mac, OS X Mavericks (10.9.4), browser is Chrome version 37.0.2062.124. Browser has been cleared.

3620 Posts
Link to post - Posted September 30th 2014 at 12:05 PM
Last Edited September 30th 2014 at 12:31 PM
Erika/Alyniana
Got a bunch of shards from the quarry, combined them, tried to replace my current shard by dragging the new one onto the slot, and it ate my new shard, and left the one I had equipped on my character.

Is it a bug that when shard digging, the blocks with the gem details give gold? Or do the gem graphics only indicate a higher odd of getting a shard, not a guarantee?

37 Posts
Link to post - Posted September 30th 2014 at 12:14 PM
lady_death4u
Finished the mission defeat the untouched forces, but again wont let me leave and have to redo it again

7 Posts
Link to post - Posted September 30th 2014 at 12:20 PM
Nikela
Erika Kramer1 - thats exactly what happened with my shard

1 Posts
Link to post - Posted September 30th 2014 at 12:32 PM
Enchanted
I enchanted a Smooth Leather Chest armor in battle (the Blacksmith UI was open when I was attacked). I succeeded the enchant to +11 (max). I closed the UI and finished the battle.

After the battle, the armor was +10 but when I tried to enchant it again I got an error that it is already at max. I dragged it out of the enchant slot and had 2 armors: one enchanted at max, one enchanted at +10, both with E on them as if they were equipped.

I checked the inventory bag and there was just 1 armor, enchanted at +11. After this, all was good.

3620 Posts
Link to post - Posted September 30th 2014 at 12:55 PM
Last Edited September 30th 2014 at 2:18 PM
Erika/Alyniana
The Bandit Camp:
-Jareq doesn't follow Lilnith and I after the "let's investigate the clues" dialogue
-3 times through with no refreshing, I didn't get a 1 as a loot score, even though I opened the chest.
-2nd and 3rd time, the bandits' dialogue about the boss was missing
-2nd time, the first round of bandits were just called "bad guy" instead of bandit raider, and for the second wave, the middle raider took a few seconds to come join the line up from the cut-scene area.

No Teddy in my tavern to talk to.

Gold exclamation mark on my tavern, but no quest giver inside.

Can't find the "Captive Drivers" quest.

Tork and Crusher fight dropped a loot bag, but it's unclickable because you go right into next fight.

"Closing in on Nemesis" didn't complete properly 1st time through. Had to go back to town, and it did the disappearing flag thing.

"Burn the Camp":
-A couple Small Scorpions at the 3rd tent to set on fire looked like Bushwhacker scorpions instead of the brown with green lumps that Shard scorpions look like.
-companion helping me light stuff on fire wasn't animated in 1st time through
- Also didn't complete properly first time through, took away world map flag
-2nd time through, completed fine, brought back flag

Except for when I was doing "Collect Bandit Stashes", in all other levels at The Bandit Outpost, the rocks roll off the piles of sand continuously.

I think companion given quests just don't complete properly the first time through for the desert missions.

392 Posts
Link to post - Posted September 30th 2014 at 2:39 PM
Joe Gosselin
small bug, there's no picture for Necklace and Ring gear.

the crafting recipes finally appear (brought them all with shardium to test) in the Blacksmith crafting menu, but they don't disappear from the store unless you close the store and reopen it again.

6 Posts
Link to post - Posted September 30th 2014 at 4:38 PM
War
there is a issue with the chat thing one of my friends on there is one and there s nuthig there.

2 Posts
Link to post - Posted September 30th 2014 at 5:41 PM
Pyxie
These are all with my second character

Not sure if this is part of the known issues. I continued through the first set of quests (the 3) instead of going back to town. The quests showed up after and suggest I need to do them (for the first time - if clicked the stars do show).

I was able to enchant the companion's items higher than their levels for this character. They were level 3 and I enchanted things to level 4 and could have gone higher. [I suspect most people do the shard crystal higher first before enchanting so may not have encountered this before.]

56 Posts
Link to post - Posted September 30th 2014 at 5:48 PM
Thali
- Arena battle win, I won a 'Loose Bow' (I was jumping from joy, finally a new bow!!!) then returned to my inventory to find this http://tinypic.com/m/ifu639/2 :(

- Display issue: Also on the screenshot you can see, equipment in the middle (4th) inventory spot will always have the description partially cut off (no issue on full screen but on my lame pc I lag terribly in fs)

221 Posts
Link to post - Posted September 30th 2014 at 6:25 PM
Elharith
(Avatar name: Elharith). My gold mine is level 4. I've been playing for almost two hours, and when I look at the cooldown time, it seems to be permanently stuck at 00:00:38.

221 Posts
Link to post - Posted September 30th 2014 at 6:29 PM
Elharith
Also, my raider pouches did not turn in when the quest was completed, so they are now taking up a spot in my inventory.