| Shards of Titan Bug Reports v 3.0
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22 Posts |
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- Posted October 11th 2014 at 10:59 PM
Bar ReeI put my cursor over the fishing icon while in town and I get this info:
"Fishing Limit [56/60] Ready" I go and fish up 10 stamina, come back and check and the message hasn't changed. |
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33 Posts |
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- Posted October 12th 2014 at 2:48 AM
DerringerTook a stab at a multiplayer dungeon with 3 other players... definitely not fully cooked even with all the fireballs flying from an all-wizard party. :3
First, discover the instance is full, and have to hard-reload to see the one vacancy. Then, a bit of a puzzle: either trigger the next event and get stuck permanently in interacting wait, or don't and get stuck behind an invisible wall of script. Had to Finally, flame laser all sense out of the boss in exasperation, and get disconnected the hard way (error id 322). |
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750 Posts |
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- Posted October 12th 2014 at 6:52 AM
jpl77Clicking on the 'upgrades' notification, it tells me I have 2 companions ready for upgrade.
But my Tavern is level 30 and I have 365k companion exp and all 4 of my companions are level 30. |
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30 Posts |
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- Posted October 12th 2014 at 11:55 AM
LannaThe Daily Rewards Quests "Battle in Arena Five Times" is not counting correctly. I've battled in the arena and this count remains 0 or it will go to 1 but no higher.
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30 Posts |
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- Posted October 12th 2014 at 12:19 PM
LannaFor Fishing Stamina I show to have over 4 hours left of the "Cooldown." When I click on it the "Purchase Remove Cooldown?" pops up with the option to pay 10 Shardium. I click to purchase and it take the Shardium but does not get rid of the cooldown. Then I try to go to a fishing hole and the screen is black, but I can still go back to town with the buttons. I don't know if they issues are related or not.
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17 Posts |
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- Posted October 12th 2014 at 12:40 PM
JeiCorsairWhen trying to back track on The Bandit Outpost to find the stash I missed, and before triggering the final battle, the dead bandit revives and the game freezes. Refreshing resolves.
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33 Posts |
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- Posted October 12th 2014 at 1:25 PM
MoraiDesert map shows 95% complete but there is no active quest, after looking through all the desert lvl I found that burn the camp mission is locked. Redid the mission just before it "closing in on the nemesis" but after completing it again we automatically turned back to town. Still burn the camp mission is locked.
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| Post by Morai deleted October 12th 2014 at 1:26 PM | |
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17 Posts |
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- Posted October 12th 2014 at 1:25 PM
JeiCorsairFishing did not freeze game when going back to town, but as soon as I started a mission the fishing line followed me. Wasn't a big deal, so I continued on to the next mission and it had disappeared. On the final battle of Crooked Way Start, it reappeared again.
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221 Posts |
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- Posted October 12th 2014 at 5:33 PM
ElharithCompanions are occasionally disappearing when they are "killed" in arena battles, and in one of my battles, everyone froze, like they had got too tired to continue throwing things at each other, and just stood there weaving back and forth. Refreshing took me back to town.
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17 Posts |
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- Posted October 12th 2014 at 5:35 PM
JeiCorsairOn the "Search the Thief Camp" mission, one of the Level 24 Soldier's sprites never appeared once the battle started, but he still attacked my party and vice versa. After failing and re-engaging the final battle on the same mission, Teddy's sprite never appeared in battle.
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221 Posts |
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- Posted October 12th 2014 at 6:26 PM
ElharithI was invited to play a multiplayer mission. When I accepted the invitation, as soon as it started my screen said the battle was loading, or some such statement. It didn't stop, so I refreshed. I was then able to participate in one or two battles, but the next time I interacted with the game (i.e., responding to a game comment, or pulling a level), I got "interacting" with no quick change. So, I refreshed. Finally, when I got to the last series of battles with the untouchable boss, nothing happened--no interaction with him, no battle, and my fellow players and I just wandered around trying to figure out what was going on. Multiple refreshes (four) did not trigger game interaction. I went back to town, and a multiple player mission question (not the test one) showed up, so I selected that, and it put me back into the mission, solo, from the beginning,and I was able to play through without issues.
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221 Posts |
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- Posted October 12th 2014 at 7:51 PM
ElharithThe "Scout the Thieves Camp" is inconsistent in dropping loot at the various battle sites.
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4 Posts |
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- Posted October 12th 2014 at 9:00 PM
CaptainNitpickI have a town building mission "Warehouse level 28".
The tracking is reporting the goal level as 283. Seen in both the little side tracker and the pop-up notification. |
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221 Posts |
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- Posted October 12th 2014 at 9:53 PM
ElharithInvisible companions in the arena, but they were still fighting. Very amusing....
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438 Posts |
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- Posted October 13th 2014 at 7:13 AM
Marci WilsonBlacksmithing bug..
I had just removed the socket gem from a lower level piece of equipment, and hovered pointer over the newer, higher leveled, fully enchanted, piece of equipment.. it still noted that the older piece, had the same rating as before-when it was socketed, AND that it was a better piece of equipment, even the socket gem had been removed from it. It was not until I had placed the socket gem on the new piece that the new piece was noted as being better... though the rating on the old piece STILL didn't drop. This can be very confusing. |
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9 Posts |
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- Posted October 13th 2014 at 10:43 AM
LithraJust did Beaten path start, Had to refresh three times, would freeze at the end preventing me from going onward. I could explore the rest of the area, but couldn't finish the instance.
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9 Posts |
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- Posted October 13th 2014 at 10:53 AM
LithraThere is a lag in the enemy death, resulting iin longer time spent in instance then would be.
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9 Posts |
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- Posted October 13th 2014 at 11:09 AM
LithraAssistant characters disappearing during instances, still there but "Invisible"
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11 Posts |
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- Posted October 13th 2014 at 12:22 PM
Paul "Erinrath" Copp'Escort the Caravan' needs to pause at the start to allow time to select fullscreen.
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