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Codename Entertainment Forums > Crusaders of the Lost Idols > Technical Support > BUG - The Lost World
BUG - The Lost World
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- Posted June 16th 2017 at 4:34 PM
Made_In_The_80sThe Changelog (v 0.110) says
"Crusader enemies in the "Echoes" objective will no longer block spawns" atm... im playing "The Lost World" objective. and i think there is an issue, too. when there is one or more of the "special skilled dinosaurs" on the screen, the spawn speed is decreased :/ when the tank enemies finally get killed, the spawn speed is normal again... aaaaaaaand there is the next tank dino :/ its very very slow... spawn speed buffs have no effect if there is a tank enemy on the screen pretty much the same as the "Echoes" objective before it got fixed... http://forum.codenameentertainment.com/?thread_id=13833 and the collect 1 areas are very difficult if there are no spawns when there is a tank on the screen because of the asteroids (insta-kill) |
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